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<channel>
	<title>GDC 2012 &#8211; Gematsu</title>
	<atom:link href="https://www.gematsu.com/tag/gdc-2012/feed" rel="self" type="application/rss+xml" />
	<link>https://www.gematsu.com</link>
	<description>Japanese Video Game News</description>
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<site xmlns="com-wordpress:feed-additions:1">7062773</site>	<item>
		<title>Quantic Dream &#8220;open&#8221; to becoming Sony studio</title>
		<link>https://www.gematsu.com/2012/03/quantic-dream-open-to-becoming-sony-studio</link>
					<comments>https://www.gematsu.com/2012/03/quantic-dream-open-to-becoming-sony-studio#comments</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Fri, 09 Mar 2012 14:50:15 +0000</pubDate>
				<category><![CDATA[Industry]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[David Cage]]></category>
		<category><![CDATA[GDC 2012]]></category>
		<category><![CDATA[Quantic Dream]]></category>
		<category><![CDATA[SIE]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=64011</guid>

					<description><![CDATA[Quantic Dream develops games exclusively for Sony&#8217;s PlayStation 3, but it is not a first-party &#8230;
<p><a href="https://www.gematsu.com/2012/03/quantic-dream-open-to-becoming-sony-studio" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2012/03/quantic-dream-open-to-becoming-sony-studio/feed</wfw:commentRss>
			<slash:comments>4</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">64011</post-id>	</item>
		<item>
		<title>Deadly Premonition coming to PS3</title>
		<link>https://www.gematsu.com/2012/03/deadly-premonition-coming-to-ps3</link>
					<comments>https://www.gematsu.com/2012/03/deadly-premonition-coming-to-ps3#comments</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Thu, 08 Mar 2012 21:40:43 +0000</pubDate>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[Deadly Premonition]]></category>
		<category><![CDATA[GDC 2012]]></category>
		<category><![CDATA[Marvelous]]></category>
		<category><![CDATA[Yasuhiro Wada]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=63922</guid>

					<description><![CDATA[During a Game Developers Conference presentation today, Deadly Premonition executive producer Yasuhiro Wada announced that the cult hit &#8230;
<p><a href="https://www.gematsu.com/2012/03/deadly-premonition-coming-to-ps3" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2012/03/deadly-premonition-coming-to-ps3/feed</wfw:commentRss>
			<slash:comments>8</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">63922</post-id>	</item>
		<item>
		<title>Inafune: Japanese devs have lost desire to win</title>
		<link>https://www.gematsu.com/2012/03/inafune-japanese-devs-have-lost-desire-to-win</link>
					<comments>https://www.gematsu.com/2012/03/inafune-japanese-devs-have-lost-desire-to-win#comments</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Thu, 08 Mar 2012 04:06:35 +0000</pubDate>
				<category><![CDATA[Industry]]></category>
		<category><![CDATA[GDC 2012]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[Keiji Inafune]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=63843</guid>

					<description><![CDATA[Japanese game developers have lost their desire to win, according to Comcept boss and former &#8230;
<p><a href="https://www.gematsu.com/2012/03/inafune-japanese-devs-have-lost-desire-to-win" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2012/03/inafune-japanese-devs-have-lost-desire-to-win/feed</wfw:commentRss>
			<slash:comments>26</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">63843</post-id>	</item>
		<item>
		<title>Unreal Engine 4 reveal &#8220;hopefully later this year&#8221;</title>
		<link>https://www.gematsu.com/2012/03/unreal-engine-4-reveal-hopefully-later-this-year</link>
					<comments>https://www.gematsu.com/2012/03/unreal-engine-4-reveal-hopefully-later-this-year#comments</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Thu, 08 Mar 2012 02:55:09 +0000</pubDate>
				<category><![CDATA[Industry]]></category>
		<category><![CDATA[Epic Games]]></category>
		<category><![CDATA[GDC 2012]]></category>
		<category><![CDATA[Mark Rein]]></category>
		<category><![CDATA[Unreal Engine 4]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=63833</guid>

					<description><![CDATA[Epic Games showed off Unreal Engine 4 to &#8220;select licensees, partners and prospective customers during &#8230;
<p><a href="https://www.gematsu.com/2012/03/unreal-engine-4-reveal-hopefully-later-this-year" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2012/03/unreal-engine-4-reveal-hopefully-later-this-year/feed</wfw:commentRss>
			<slash:comments>2</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">63833</post-id>	</item>
		<item>
		<title>Keiji Inafune developing PS Vita title</title>
		<link>https://www.gematsu.com/2012/03/keiji-inafune-developing-ps-vita-title</link>
					<comments>https://www.gematsu.com/2012/03/keiji-inafune-developing-ps-vita-title#comments</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Thu, 08 Mar 2012 02:19:58 +0000</pubDate>
				<category><![CDATA[PS Vita]]></category>
		<category><![CDATA[comcept]]></category>
		<category><![CDATA[GDC 2012]]></category>
		<category><![CDATA[Keiji Inafune]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=63828</guid>

					<description><![CDATA[Keiji Inafune, Mega Man creator, former Capcom employee, and Comcept founder, is working on a &#8230;
<p><a href="https://www.gematsu.com/2012/03/keiji-inafune-developing-ps-vita-title" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2012/03/keiji-inafune-developing-ps-vita-title/feed</wfw:commentRss>
			<slash:comments>6</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">63828</post-id>	</item>
		<item>
		<title>Heavy Rain dev debuts new tech</title>
		<link>https://www.gematsu.com/2012/03/heavy-rain-dev-debuts-new-tech</link>
					<comments>https://www.gematsu.com/2012/03/heavy-rain-dev-debuts-new-tech#comments</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Wed, 07 Mar 2012 23:03:53 +0000</pubDate>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[Clips]]></category>
		<category><![CDATA[GDC 2012]]></category>
		<category><![CDATA[Kara]]></category>
		<category><![CDATA[Quantic Dream]]></category>
		<category><![CDATA[SIE]]></category>
		<category><![CDATA[SIEA]]></category>
		<category><![CDATA[SIEE]]></category>
		<category><![CDATA[Trailers]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=63803</guid>

					<description><![CDATA[Heavy Rain developer Quantic Dream debuted its latest tech at the Game Developers Conference in &#8230;
<p><a href="https://www.gematsu.com/2012/03/heavy-rain-dev-debuts-new-tech" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2012/03/heavy-rain-dev-debuts-new-tech/feed</wfw:commentRss>
			<slash:comments>25</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">63803</post-id>	</item>
		<item>
		<title>Papo &#038; Yo GDC trailer</title>
		<link>https://www.gematsu.com/2012/03/papo-yo-gdc-trailer</link>
					<comments>https://www.gematsu.com/2012/03/papo-yo-gdc-trailer#comments</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Wed, 07 Mar 2012 19:01:50 +0000</pubDate>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[Clips]]></category>
		<category><![CDATA[GDC 2012]]></category>
		<category><![CDATA[Meta4]]></category>
		<category><![CDATA[Papo & Yo]]></category>
		<category><![CDATA[PSN Games]]></category>
		<category><![CDATA[SIE]]></category>
		<category><![CDATA[SIEA]]></category>
		<category><![CDATA[Trailers]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=63794</guid>

					<description><![CDATA[Sony has released a new trailer for Papo &#038; Yo, Minority&#8217;s upcoming PlayStation Network game &#8230;
<p><a href="https://www.gematsu.com/2012/03/papo-yo-gdc-trailer" rel="nofollow">Source</a></p>]]></description>
		
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			<slash:comments>3</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">63794</post-id>	</item>
		<item>
		<title>Sorcery release date set</title>
		<link>https://www.gematsu.com/2012/03/sorcery-release-date-set</link>
					<comments>https://www.gematsu.com/2012/03/sorcery-release-date-set#comments</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Wed, 07 Mar 2012 18:36:53 +0000</pubDate>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[GDC 2012]]></category>
		<category><![CDATA[PlayStation Move]]></category>
		<category><![CDATA[Release Dates]]></category>
		<category><![CDATA[SIE]]></category>
		<category><![CDATA[SIEA]]></category>
		<category><![CDATA[Sorcery]]></category>
		<category><![CDATA[The Workshop]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=63791</guid>

					<description><![CDATA[Sony has nailed a release date to its Workshop-developed PlayStation Move-exclusive Sorcery. The spell-casting adventure &#8230;
<p><a href="https://www.gematsu.com/2012/03/sorcery-release-date-set" rel="nofollow">Source</a></p>]]></description>
		
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			<slash:comments>2</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">63791</post-id>	</item>
		<item>
		<title>Peter Molyneux leaves Lionhead and Microsoft</title>
		<link>https://www.gematsu.com/2012/03/peter-molyneux-leaves-lionhead-and-microsoft</link>
					<comments>https://www.gematsu.com/2012/03/peter-molyneux-leaves-lionhead-and-microsoft#comments</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Wed, 07 Mar 2012 12:36:13 +0000</pubDate>
				<category><![CDATA[Industry]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[22cans]]></category>
		<category><![CDATA[GDC 2012]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Peter Molyneux]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=63751</guid>

					<description><![CDATA[Lionhead Studios co-founder and Fable creator Peter Molyneux is exiting his positions as Lionhead boss &#8230;
<p><a href="https://www.gematsu.com/2012/03/peter-molyneux-leaves-lionhead-and-microsoft" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2012/03/peter-molyneux-leaves-lionhead-and-microsoft/feed</wfw:commentRss>
			<slash:comments>6</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">63751</post-id>	</item>
		<item>
		<title>Quantic Dream to unveil new project tonight</title>
		<link>https://www.gematsu.com/2012/03/quantic-dream-to-unveil-new-project-tonight</link>
					<comments>https://www.gematsu.com/2012/03/quantic-dream-to-unveil-new-project-tonight#comments</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Wed, 07 Mar 2012 11:35:29 +0000</pubDate>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[David Cage]]></category>
		<category><![CDATA[GDC 2012]]></category>
		<category><![CDATA[Quantic Dream]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=63741</guid>

					<description><![CDATA[Paris-based developer Quantic Dream will unveil its latest project during its Game Developers Conference presentation &#8230;
<p><a href="https://www.gematsu.com/2012/03/quantic-dream-to-unveil-new-project-tonight" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2012/03/quantic-dream-to-unveil-new-project-tonight/feed</wfw:commentRss>
			<slash:comments>5</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">63741</post-id>	</item>
		<item>
		<title>Medal of Honor: Warfighter dated, debut trailer</title>
		<link>https://www.gematsu.com/2012/03/medal-of-honor-warfighter-dated-debut-trailer</link>
					<comments>https://www.gematsu.com/2012/03/medal-of-honor-warfighter-dated-debut-trailer#comments</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Tue, 06 Mar 2012 19:47:36 +0000</pubDate>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Clips]]></category>
		<category><![CDATA[Danger Close Games]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[FPS]]></category>
		<category><![CDATA[GDC 2012]]></category>
		<category><![CDATA[Medal of Honor: Warfighter]]></category>
		<category><![CDATA[Shooter]]></category>
		<category><![CDATA[Trailers]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=63652</guid>

					<description><![CDATA[EA has gone live with the debut trailer for Medal of Honor: Warfighter, which reveals &#8230;
<p><a href="https://www.gematsu.com/2012/03/medal-of-honor-warfighter-dated-debut-trailer" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2012/03/medal-of-honor-warfighter-dated-debut-trailer/feed</wfw:commentRss>
			<slash:comments>1</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">63652</post-id>	</item>
		<item>
		<title>Fez creator on modern Japan: &#8216;Your games suck&#8217;</title>
		<link>https://www.gematsu.com/2012/03/fez-creator-on-modern-japan-your-games-suck</link>
					<comments>https://www.gematsu.com/2012/03/fez-creator-on-modern-japan-your-games-suck#comments</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Tue, 06 Mar 2012 19:11:05 +0000</pubDate>
				<category><![CDATA[Industry]]></category>
		<category><![CDATA[Fez]]></category>
		<category><![CDATA[GDC 2012]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[Phil Fish]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=63646</guid>

					<description><![CDATA[Polytron boss and Fez creator Phil Fish sparked controversy with a statement towards Japanese games &#8230;
<p><a href="https://www.gematsu.com/2012/03/fez-creator-on-modern-japan-your-games-suck" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2012/03/fez-creator-on-modern-japan-your-games-suck/feed</wfw:commentRss>
			<slash:comments>38</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">63646</post-id>	</item>
		<item>
		<title>Tony Hawk&#8217;s Pro Skater HD: School 2 screenshots</title>
		<link>https://www.gematsu.com/2012/03/tony-hawks-pro-skater-hd-school-2-screenshots</link>
					<comments>https://www.gematsu.com/2012/03/tony-hawks-pro-skater-hd-school-2-screenshots#comments</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Tue, 06 Mar 2012 13:39:06 +0000</pubDate>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[GDC 2012]]></category>
		<category><![CDATA[PSN Games]]></category>
		<category><![CDATA[Robomodo]]></category>
		<category><![CDATA[Screenshots]]></category>
		<category><![CDATA[Tony Hawk's Pro Skater HD]]></category>
		<category><![CDATA[Xbox LIVE Arcade]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=63623</guid>

					<description><![CDATA[Activision shared three new screenshots of Tony Hawk&#8217;s Pro Skater HD today. The upcoming PlayStation &#8230;
<p><a href="https://www.gematsu.com/2012/03/tony-hawks-pro-skater-hd-school-2-screenshots" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2012/03/tony-hawks-pro-skater-hd-school-2-screenshots/feed</wfw:commentRss>
			<slash:comments>1</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">63623</post-id>	</item>
		<item>
		<title>Lollipop Chainsaw screenshots</title>
		<link>https://www.gematsu.com/2012/03/lollipop-chainsaw-screenshots-2</link>
					<comments>https://www.gematsu.com/2012/03/lollipop-chainsaw-screenshots-2#comments</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Tue, 06 Mar 2012 13:28:43 +0000</pubDate>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[GDC 2012]]></category>
		<category><![CDATA[Grasshopper Manufacture]]></category>
		<category><![CDATA[Kadokawa Games]]></category>
		<category><![CDATA[Lollipop Chainsaw]]></category>
		<category><![CDATA[Screenshots]]></category>
		<category><![CDATA[Warner Bros. Interactive Entertainment]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=63620</guid>

					<description><![CDATA[Hot off the heels of last night&#8217;s release date announcement, a new set of Lollipop &#8230;
<p><a href="https://www.gematsu.com/2012/03/lollipop-chainsaw-screenshots-2" rel="nofollow">Source</a></p>]]></description>
		
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			<slash:comments>1</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">63620</post-id>	</item>
		<item>
		<title>Lollipop Chainsaw release date set</title>
		<link>https://www.gematsu.com/2012/03/lollipop-chainsaw-release-date-set</link>
					<comments>https://www.gematsu.com/2012/03/lollipop-chainsaw-release-date-set#comments</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Tue, 06 Mar 2012 02:25:57 +0000</pubDate>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[GDC 2012]]></category>
		<category><![CDATA[Grasshopper Manufacture]]></category>
		<category><![CDATA[Kadokawa Games]]></category>
		<category><![CDATA[Lollipop Chainsaw]]></category>
		<category><![CDATA[Release Dates]]></category>
		<category><![CDATA[Warner Bros. Interactive Entertainment]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=63589</guid>

					<description><![CDATA[Lollipop Chainsaw, Grasshopper Manufacture&#8217;s zombie-chainsawing high-school cheerleader adventure, will launch for PlayStation 3 and Xbox &#8230;
<p><a href="https://www.gematsu.com/2012/03/lollipop-chainsaw-release-date-set" rel="nofollow">Source</a></p>]]></description>
		
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			<slash:comments>4</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">63589</post-id>	</item>
		<item>
		<title>Bloodforge trailer, screenshots</title>
		<link>https://www.gematsu.com/2012/03/bloodforge-trailer-screenshots</link>
					<comments>https://www.gematsu.com/2012/03/bloodforge-trailer-screenshots#comments</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Mon, 05 Mar 2012 23:57:11 +0000</pubDate>
				<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Bloodforge]]></category>
		<category><![CDATA[Climax Studios]]></category>
		<category><![CDATA[Clips]]></category>
		<category><![CDATA[GDC 2012]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Screenshots]]></category>
		<category><![CDATA[Trailers]]></category>
		<category><![CDATA[Xbox LIVE Arcade]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=63576</guid>

					<description><![CDATA[Microsoft released new video and screenshots today for Bloodforge, its upcoming Climax Studios-developed Xbox LIVE &#8230;
<p><a href="https://www.gematsu.com/2012/03/bloodforge-trailer-screenshots" rel="nofollow">Source</a></p>]]></description>
		
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			<slash:comments>5</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">63576</post-id>	</item>
		<item>
		<title>EA opens Gothenburg studio</title>
		<link>https://www.gematsu.com/2012/03/ea-opens-gothenburg-studio</link>
					<comments>https://www.gematsu.com/2012/03/ea-opens-gothenburg-studio#respond</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Mon, 05 Mar 2012 21:51:11 +0000</pubDate>
				<category><![CDATA[Industry]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[EA Gothenburg]]></category>
		<category><![CDATA[GDC 2012]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=63573</guid>

					<description><![CDATA[Electronic Arts has opened a new studio in Sweden. EA Gothenburg, as it&#8217;s called, is &#8230;
<p><a href="https://www.gematsu.com/2012/03/ea-opens-gothenburg-studio" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2012/03/ea-opens-gothenburg-studio/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">63573</post-id>	</item>
		<item>
		<title>Fable Heroes announced for Xbox LIVE Arcade</title>
		<link>https://www.gematsu.com/2012/03/fable-heroes-announced-for-xbox-live-arcade</link>
					<comments>https://www.gematsu.com/2012/03/fable-heroes-announced-for-xbox-live-arcade#comments</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Mon, 05 Mar 2012 15:09:38 +0000</pubDate>
				<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Clips]]></category>
		<category><![CDATA[Fable: Heroes]]></category>
		<category><![CDATA[Gameplay]]></category>
		<category><![CDATA[GDC 2012]]></category>
		<category><![CDATA[Screenshots]]></category>
		<category><![CDATA[Xbox LIVE Arcade]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=63536</guid>

					<description><![CDATA[Microsoft and Lionhead Studios have officially announced Fable Heroes today, a new hack-and-slash co-op title &#8230;
<p><a href="https://www.gematsu.com/2012/03/fable-heroes-announced-for-xbox-live-arcade" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2012/03/fable-heroes-announced-for-xbox-live-arcade/feed</wfw:commentRss>
			<slash:comments>4</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">63536</post-id>	</item>
		<item>
		<title>Resident Evil: Operation Raccoon City Xbox 360-exclusive DLC mode announced</title>
		<link>https://www.gematsu.com/2012/03/resident-evil-operation-raccoon-city-xbox-360-exclusive-dlc-mode-announced</link>
					<comments>https://www.gematsu.com/2012/03/resident-evil-operation-raccoon-city-xbox-360-exclusive-dlc-mode-announced#comments</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Mon, 05 Mar 2012 14:36:03 +0000</pubDate>
				<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Clips]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[GDC 2012]]></category>
		<category><![CDATA[Multiplayer]]></category>
		<category><![CDATA[Resident Evil (series)]]></category>
		<category><![CDATA[Resident Evil: Operation Raccoon City]]></category>
		<category><![CDATA[Screenshots]]></category>
		<category><![CDATA[Shooter]]></category>
		<category><![CDATA[Slant Six Games]]></category>
		<category><![CDATA[TPS]]></category>
		<category><![CDATA[Trailers]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=63531</guid>

					<description><![CDATA[The Xbox 360 version of Resident Evil: Operation Raccoon City will gain an exclusive multiplayer &#8230;
<p><a href="https://www.gematsu.com/2012/03/resident-evil-operation-raccoon-city-xbox-360-exclusive-dlc-mode-announced" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2012/03/resident-evil-operation-raccoon-city-xbox-360-exclusive-dlc-mode-announced/feed</wfw:commentRss>
			<slash:comments>7</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">63531</post-id>	</item>
		<item>
		<title>Halo 4 vidoc, screenshots</title>
		<link>https://www.gematsu.com/2012/03/halo-4-vidoc-screenshots</link>
					<comments>https://www.gematsu.com/2012/03/halo-4-vidoc-screenshots#comments</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Mon, 05 Mar 2012 14:23:33 +0000</pubDate>
				<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Clips]]></category>
		<category><![CDATA[Developer Diaries]]></category>
		<category><![CDATA[GDC 2012]]></category>
		<category><![CDATA[Halo 4]]></category>
		<category><![CDATA[Halo Studios]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Screenshots]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=63527</guid>

					<description><![CDATA[Microsoft has gone live with the first look at Halo 4, releasing a four-minute video &#8230;
<p><a href="https://www.gematsu.com/2012/03/halo-4-vidoc-screenshots" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2012/03/halo-4-vidoc-screenshots/feed</wfw:commentRss>
			<slash:comments>6</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">63527</post-id>	</item>
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