
TPK
TPK is a cooperative action role-playing video game developed and published by GGTech Studios.
About
A chaotic cooperative dungeon crawler for up to six “heroes” dumb enough to explore a sadistic demiplane full of traps built by a bored Lich. Solve puzzles, fight monsters, make highly questionable decisions “for the good of the group,” and die in dungeons. Don’t cry, this is just another Total Party Kill.
Where Teamwork Makes the Dream Die
By some cosmic prank, you and other three brave idiots have to descend into a dungeon handcrafted by a mad Lich who got bored after turning this entire demiplane into one giant death maze. Yes, the world is a dungeon. Yes, that’s canon. No, you can’t reach the lich (we tried).
Infinite Mazes, Finite Brain Cells
Each run is a brand new disaster. Walls move. Floors vanish. Skeletons cackle. Doors bleed. The puzzles make sense until they don’t. Monsters scream to scare you. Sometimes you scream too. There’s physics-based nonsense, emergent slapstick comedy, and just enough horror to make you sweat while you laugh through the pain.
Push First, Ask Never
Want to drag a corpse into a trap to “test” it? Do it. Want to slap everything to see if it’s a mimic with a torch and see what happens? Absolutely. Want to throw your friend off a ledge because they looted your sandwich? That’s between you and the lich. It’s not personal—just Dungeon delving shenanigans.
No Survivors, Just Vibes
A grotesque cooperative descent into chaos, stupidity, and scream-worthy traps. A horror dungeon crawler where every terrible decision is a funny story between friends, and every run ends with everyone dying horribly while screaming. Which is honestly the best part.
The Lich Demands Entertainment
So gather your party. Light a torch. Die hilariously. Try again. The lich is always watching, and he is deeply entertained.
Key Features
- Go Deeper Into the Dungeon – Each floor is worse than the last. New horrors, new puzzles, and new reasons to yell “WHO TOUCHED THAT?!”
- Level Up – Unlock ridiculous perks, boost your cursed skills, and become a slightly more competent disaster. Or die trying.
- Avoid Traps – Or don’t. Spikes, fire, fake floors, sentient doors… and that glowing thing no one understands. Touch it anyway.
- Deadly Monsters – Survive grotesque creatures with too many teeth, too many eyes, or way too many opinions. Escape before the unsolicited therapy starts.
