
Rebounder
Rebounder is an action video game developed by ThirtyThree and published by Aggro Crab.
About
You play as a crusty worker at the end of her rope—on a job site on a world very far from here. You clock in, tether in, and get to work. Your job responsibilities? Unclear.
But people call you rebounder.
Key Features
- Grab. Throw. Bounce. – Grab explosive spores, throw them into the air, and bounce—ever higher, through obstacles and away from hazard. Juggle yourself through off-world terrain with fast, readable movement. Inspired by the hidden mechanics speedrunners mastered in Kaizo ROM hacks.
- Tuff-But-Fun – Quick levels. Fast respawns. Unlimited attempts. Built to make you feel like a platforming champ, with layers of optional challenges as you improve. Challenging, not punishing.
- Ink and Noise – No pixels. All print. Inspired by zines, old sci-fi comics, and printing errors like Ben Day dots, misregistration, and paper grit. The audio floods Rebounder with distorted, otherworldly grooves, concealing secrets for players who tune in.
- Built for Flow – Controls refined for trick runs and clean input. The better you get, the faster you feel. A speedrunner’s delight.
- Jobsite Essentials – Armed with explosive spores—the tools of your trade—you’ll work through sites packed with sliding elevators, hallucinogenic milk, cannonball launchers, and razor-sharp thorns. Every short, replayable stage hides its own secrets.
- Scope
- Multiple worlds with varied visuals and unique environmental obstacles.
- Intuitive play with broad appeal; high skill ceiling.
- Hidden and unlockable challenges to master.
- Fast respawns and unlimited tries.
- Tested Team – From ThirtyThree, creators of ATOMIK: RunGunJumpGun (87 percent positive on Steam). We learned where “tough” turns to “too much,” and tuned Rebounder for flow.

