Rebounder

Publisher
Aggro Crab
Developer
ThirtyThree
Genres
Action
Official Website
English
Buy
Steam

Rebounder is an action video game developed by ThirtyThree and published by Aggro Crab.

About

You play as a crusty worker at the end of her rope—on a job site on a world very far from here. You clock in, tether in, and get to work. Your job responsibilities? Unclear.

But people call you rebounder.

Key Features

  • Grab. Throw. Bounce. – Grab explosive spores, throw them into the air, and bounce—ever higher, through obstacles and away from hazard. Juggle yourself through off-world terrain with fast, readable movement. Inspired by the hidden mechanics speedrunners mastered in Kaizo ROM hacks.
  • Tuff-But-Fun – Quick levels. Fast respawns. Unlimited attempts. Built to make you feel like a platforming champ, with layers of optional challenges as you improve. Challenging, not punishing.
  • Ink and Noise – No pixels. All print. Inspired by zines, old sci-fi comics, and printing errors like Ben Day dots, misregistration, and paper grit. The audio floods Rebounder with distorted, otherworldly grooves, concealing secrets for players who tune in.
  • Built for Flow – Controls refined for trick runs and clean input. The better you get, the faster you feel. A speedrunner’s delight.
  • Jobsite Essentials – Armed with explosive spores—the tools of your trade—you’ll work through sites packed with sliding elevators, hallucinogenic milk, cannonball launchers, and razor-sharp thorns. Every short, replayable stage hides its own secrets.
  • Scope
    • Multiple worlds with varied visuals and unique environmental obstacles.
    • Intuitive play with broad appeal; high skill ceiling.
    • Hidden and unlockable challenges to master.
    • Fast respawns and unlimited tries.
  • Tested Team – From ThirtyThree, creators of ATOMIK: RunGunJumpGun (87 percent positive on Steam). We learned where “tough” turns to “too much,” and tuned Rebounder for flow.

Rebounder Trailers