isekizima: Ruins and Tails Journey is a side-scrolling action video game developed and published by TamagawaSoft.
About
Play as Kijino, a cat-eared adventurer with two tails (Nekomata), and embark on a journey to Isekizima (Ruins Island of dreams and romance: as it was written in the tourist brochure).
Explore ruins buried in the forest to the beats of folk chants and instruments.
Key Features
- Side-Scrolling Platforming Action – Dash, Dodge, and Triple Jump onward through vast ruins buried in a forest.
- Fighting Monsters – Mix and match combo attacks and various special skills strategically to build up fire in the Nekomata’s two tails and blast away multiple enemies at once.
- Character Development – Unlock and upgrade over a dozen skills. Character stats, such as max HP and stamina, can also be increased or optionally locked to level 1 for harder play.
- Hand-Crafted Stages – Detailed landscapes and ambient sound effects that make you feel like you’re really there.
- Great Soundtrack – Folk music that makes you want to listen to it over and over again. Over 40 songs composed specially to match the unique atmosphere of the landscape.
- Cute Character Designs – Characters have a wide range of amusing expressions and gestures shown throughout the game.
- Many Locomotion Types – Exciting means of travel that enhances the sense of adventure—such as a grappling wire, minecart, and pilotable golems.
- Well-Paced Story – Discover the story naturally over the course of in-game conversations, event dialogues, and abundant illustrations.
- Easy to Learn – Learn how to play with fun tutorial stages, in-game tips, and control hints.
- Lots of Challenging Elements – Unique bosses, high-difficulty areas, achievements, and many collectibles.
- High Replayability – Checkpoints are placed throughout stages at regular intervals and often near difficult areas, allowing quick retries.
Estimated Playtime
- Main Story: 10 hours
- 100% Completion and Exploration: Over 20 hours
Production Background
I really like the “STAGE 1” in many games.
It’s often a peaceful grassland or lush forest that makes me want to stay there forever.
I’m making this game because I want to create a world in which the atmosphere of “STAGE 1” continues.
Therefore in this game, the overall atmosphere and difficulty level won’t change significantly even as the adventure progresses.
(However, due to the nature of the game, the grasslands can’t always continue.)
isekizima: Ruins and Tails Journey News
2D action platformer isekizima: Ruins and Tails Journey launches January 19, 2027 for PC, later for Switch
isekizima: Ruins and Tails Journey GalleriesView full gallery
November 10, 2026











































