
HEAVY AS STONE
HEAVY AS STONE is a horror adventure video game developed by joy and published by CRITICAL REFLEX.
About
HEAVY AS STONE is a surreal horror investigation set in the underground sprawl of Terminal, a city sick with memory, cults, and something older still.
Key Features
- You Are Sick – It began with a cough, a tremor, a sense that something wasn’t right. Now it leaks into your work, into every conversation, every crime scene. They call it the Yellow Wound. You’re not the only one infected.
- Terminal is Falling Apart – Beneath its streets lies a decaying underworld of bootleggers, cultists, and others suffering the same sickness. You’re here to investigate them, or maybe just survive alongside them.
- Embrace Your Demise – Symptoms evolve as you explore. Blurred vision, false sounds, shifting rooms. But afflictions can also be studied, weaponized. Learn to adapt, or be consumed.
- You Will Die – Often. And when you do, you come back. Nothing resets. Your body stays broken. Your memories pile up. Each return deepens the clairvoyance sickness; a side effect of remembering too many versions of yourself.
- This is an Investigation – Cases link together through dream logic and decaying facts. Progress isn’t linear, it’s layered. You’ll find yourself chasing answers in places you swore you’d already been.
- There is No Cure – Only patterns. Symptoms. Obsessions. Somewhere under all this, something is calling you by name.


