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X-WR-CALNAME:Gematsu
X-ORIGINAL-URL:https://www.gematsu.com
X-WR-CALDESC:Events for Gematsu
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DTSTART;VALUE=DATE:20200317
DTEND;VALUE=DATE:20200320
DTSTAMP:20260422T123503
CREATED:20200309T224041Z
LAST-MODIFIED:20200317T143631Z
UID:309616-1584414000-1584586799@www.gematsu.com
SUMMARY:Game Stack Live 2020
DESCRIPTION:Microsoft will host Game Stack Live\, its digital replacement for the postponed GDC 2020\, from March 17 to 18. The program includes information on the latest cloud and game development technologies from Microsoft\, behind the scenes looks at Xbox Game Studios creators and the ID@Xbox program\, and technical talks and panel discussions led by industry figureheads. You will be able to watch it live on Mixer. \nGet the full schedule below. \n(All times are Pacific Time.) \nMarch 17 \n10:00 a.m. – Welcome to Game Stack Live!​10:25 a.m. – How The Coalition Built Gears 5 to be More Accessible10:45 a.m. – Building Accessibility into Your Game: The Xbox Accessibility Guidelines11:00 a.m. – Panel: The Changing Nature of Today’s Game Industry11:35 a.m. – Panel: How to be Intentionally Inclusive in Your Game Design12:15 a.m. – What is Microsoft Game Stack?12:30 a.m. – The Importance of LiveOps1:00 p.m. – Rare: Building Sea of Thieves with a LiveOps Mentality1:35 p.m. – What it Means to Run a Game Studio: A Conversation with Turn 102:00 p.m. – Maximizing Impact and Reach for Your Independent Games with the ID@Xbox Team​\nMarch 18 \n10:00 a.m. – Previously on Game Stack Live10:15 a.m. – How inXile Used Creative Iteration to Drive Wasteland‘s Development10:40 a.m. – Panel: How Online Services are Defining the Next Generation of Game Development11:40 a.m. – Xbox Series X + Project xCloud = New Chapter in Gaming12:40 p.m. – The Spark of Creativity that Drives Double Fine1:20 p.m. – What’s New in DirectX: Raytracing\, Mesh Shading\, and More
URL:https://www.gematsu.com/event/game-stack-live-2020
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