As part of the same Tokaigi 2015 stream that saw Boku no Natsuyasumi developer Kaz Ayabe talking shop about a dormant winter break-themed spin-off he had once worked on, Sony also had developers involved with the Doko Demo Issyo and Wild Arms series discuss their work, with members of both panels expressing interest in continuing the lineages of their respective games.
For his part, Kazunori Nanji, creator of the Doko Demo Issyo series and, by extension, Sony’s white furred Toro the cat, while reminiscing about the development of the now defunct Japan-only online PlayStation 3 game Mainichi Issho, spotted Niconico commenters who were watching the panel live asking him to bring the series back. In response, he laughingly said, “Toro’s been out of the public eye lately, so I’d definitely like to do something with him again. If SCE lets me, that is.” When pressed for what he would make if he hypothetically got the chance to work on a game featuring Toro and his friends again, he replied that he would target PlayStation 4 and that, given the console’s renewed focus on game functionality, make it one that could be played a lot.
Meanwhile, though the Wild Arms panel officially featured producer Kentaro Motomura as the guest of honor, a letter that came in from series creator Akifumi Kaneko was read aloud. Though much of it is spent discussing the music of the game, towards the end, Kaneko also wrote, “No matter how small it gets, I intend to keep the flame alive for the Wild Arms series and right now I’m working on my own in the shadows on things. I know it’s not exactly what all of the fans are hoping to hear per se, but your responses to today’s broadcast will help make that flame bigger and put some winds in my sails, I believe. I remain as grateful as can be for all the love and support Wild Arms continues to get even in 2015, but I think for now, I better end it on that note.”
Motomura further elaborated on Kaneko’s letter, adding, “We’re well aware that people are hoping for a new entry in the series and we’ve never gone on record saying that it was ever finished. We don’t plan to quit working on it and are hoping that somehow we can revive it sometime down the road, so hopefully I’ll have something to announce eventually if the chance presents itself.”