Famitsu‘s newest online preview of Furyu’s 3DS RPG The Legend of Legacy has gone live, showcasing the basic dynamics of the game’s combat mechanics.
At a glance, The Legend of Legacy‘s battles play out in a very familiar fashion. Enemies visibly appear on dungeon maps as players roam them and bumping into them triggers turn-based combat encounters. What differentiates the game from others in the same genre, however, is its use of spirits and magic. By forming contracts with spirits during battle, players are able to use elemental techniques known as “Spirit Arts” and their continued usage, in turn, strengthens spirits of the same element, as well as the corresponding Spirit Arts.
The elements themselves break down into four types: water (blue), wind (green), fire (red), and dark (purple). The balance of power between these four elements, which is displayed on the lower screen, changes over the course of battle as Spirit Arts are used. As the opposition is also capable of utilizing Spirit Arts, careful consideration of what elements are in play must be made in order to remain on top. However, good manipulation of the system is said to also make it possible for players to take out enemies that would otherwise be way out of their league, making elemental manipulation a major priority during fights.
Famitsu’s preview provides a brief example of these systems in action. First, the command “Implore” is used to form a contract with a water spirit. After a special cutscene plays, water element Spirit Arts are unlocked for use in the fight.
The Spirit Arts that are unlocked through this process depend on the type of Spirit Vessel currently equipped. In Famitsu’s example, the contract allows the water element Spirit Art “Splash Wall” to be used, which, in accordance with the name, erects a wall of water in front of the party, automatically protecting the party from enemy attacks, enabling everyone to focus purely on offense for the duration of it.
The Legend of Legacy is due out for 3DS Japan on January 22.