Proteus will have “new ways to engage” with the world on PlayStation 3 and PS Vita, developer Ed Key has detailed on the PlayStation Blog.
Although world generation was “purely random” in the game’s original PC and Mac release earlier this year, the upcoming ports to Sony’s platforms will add date-based island generation on PlayStation 3 and PS Vita.
PS Vita will have exclusive location-based island generation.
“With the PS Vita and PS3 versions, we’ve been adding new ways to engage with – and remix – the world,” said Key.
“Previously, all Proteus islands were purely random, but on Vita, you can now choose to generate an island based on your current geographical location and on both platforms you can generate an island for the current date.
“Both features have a chance of generating an especially ‘wild’ island with various tweaks and twists. The island at my house, for example, has weird purple sea, green sky in the evening and some pleasant (but still very purple) inland lakes.”
The PS Vita version will also support environmental interaction via the handheld’s back touch panel.
Proteus will launch for PlayStation 3 and PS Vita via PlayStation Network as a Cross Buy title “soon” in North America and this month in Europe.