New God of War: Ascension multiplayer mode revealed

New God allegiance also unveiled.


Trial of the Gods, a new multiplayer mode for the upcoming PlayStation 3 exclusive God of War: Ascension, has been revealed on the official PlayStation blog.

In the game’s fourth mutliplayer mode, two players will tag-team against five waves of increasingly stronger enemies, all whilst maintaining the hourglass of Olympus.

With over 15 types of enemies, including Satyrs, Cerberuses, Cyclopes, Gorgons, Juggernauts, players are fighting against the clock, with each kill delaying the count down.

“With Trial of the Gods,” said SCE Santa Monica Studio level designer Andrew Chrysafidis on the blog, “we wanted to help bridge the single player and multiplayer experience, giving players a chance to work on their skill-set and gain valuable experience points with a friend, before jumping into the competitive arena.

“Playing Trial of the Gods is also a great way to grind some extra experience between competitive games, test newly acquired weapons and abilities, or even try a new allegiance. Any experience gained in Trial of the Gods will go towards upgrading your Champions across the entire multiplayer experience.”

A new God allegiance, Poseidon, the Lord of the Sea, has also been revealed.

Poseidon, according Chrysafidis, “grants his loyal sentinels unique support capabilities: a large pool of health, the ability to fortify allies, and command over water and ice” and is skilled at controlling large areas, keeping groups of foes at a distance.

For those who pre-order God of War: Ascension, King Leonadis – who was apparantly portrayed by Gerard Butler in the film 300 – will be available as a multiplayer character.

Check out the trailer for Trial of the Gods, below:

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