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	<title>
	Comments on: Deus Ex: Human Revolution Director&#8217;s Cut confirmed	</title>
	<atom:link href="https://www.gematsu.com/2013/03/deus-ex-human-revolution-directors-cut-confirmed/feed" rel="self" type="application/rss+xml" />
	<link>https://www.gematsu.com/2013/03/deus-ex-human-revolution-directors-cut-confirmed</link>
	<description>Japanese Video Game News</description>
	<lastBuildDate>Thu, 21 Mar 2013 17:58:00 +0000</lastBuildDate>
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		<title>
		By: PrinceHeir		</title>
		<link>https://www.gematsu.com/2013/03/deus-ex-human-revolution-directors-cut-confirmed#comment-176544</link>

		<dc:creator><![CDATA[PrinceHeir]]></dc:creator>
		<pubDate>Thu, 21 Mar 2013 17:58:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=94619#comment-176544</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2013/03/deus-ex-human-revolution-directors-cut-confirmed#comment-176363&quot;&gt;Oside&lt;/a&gt;.

new game plus mode, new ways to finish the bosses(i admit i hated the first one at first, but the other bosses were okay)


the 2nd boss was a pain in the ass though.


wish this will be patched on consoles!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2013/03/deus-ex-human-revolution-directors-cut-confirmed#comment-176363">Oside</a>.</p>
<p>new game plus mode, new ways to finish the bosses(i admit i hated the first one at first, but the other bosses were okay)</p>
<p>the 2nd boss was a pain in the ass though.</p>
<p>wish this will be patched on consoles!</p>
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		<title>
		By: Oside		</title>
		<link>https://www.gematsu.com/2013/03/deus-ex-human-revolution-directors-cut-confirmed#comment-176363</link>

		<dc:creator><![CDATA[Oside]]></dc:creator>
		<pubDate>Thu, 21 Mar 2013 03:21:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=94619#comment-176363</guid>

					<description><![CDATA[For anyone who is doubting this port, check this out
http://www.eurogamer.net/articles/2013-03-20-deus-ex-human-revolution-directors-cut-for-wii-u-confirmed-and-yes-theyve-fixed-the-boss-battles
It actually talks about how much has been put into this port, from AI, to lighting, to new ways to fight the boss battles and new augs. Hope they include a new game plus this time.]]></description>
			<content:encoded><![CDATA[<p>For anyone who is doubting this port, check this out<br />
<a href="http://www.eurogamer.net/articles/2013-03-20-deus-ex-human-revolution-directors-cut-for-wii-u-confirmed-and-yes-theyve-fixed-the-boss-battles" rel="nofollow ugc">http://www.eurogamer.net/articles/2013-03-20-deus-ex-human-revolution-directors-cut-for-wii-u-confirmed-and-yes-theyve-fixed-the-boss-battles</a><br />
It actually talks about how much has been put into this port, from AI, to lighting, to new ways to fight the boss battles and new augs. Hope they include a new game plus this time.</p>
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		<title>
		By: Heavenly_King		</title>
		<link>https://www.gematsu.com/2013/03/deus-ex-human-revolution-directors-cut-confirmed#comment-176259</link>

		<dc:creator><![CDATA[Heavenly_King]]></dc:creator>
		<pubDate>Wed, 20 Mar 2013 18:17:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=94619#comment-176259</guid>

					<description><![CDATA[They are doing this so, by the time the sequel is revealed they can have a bigger &quot;possible&quot; userbase for the second game.]]></description>
			<content:encoded><![CDATA[<p>They are doing this so, by the time the sequel is revealed they can have a bigger &#8220;possible&#8221; userbase for the second game.</p>
]]></content:encoded>
		
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		<title>
		By: MagoIichi		</title>
		<link>https://www.gematsu.com/2013/03/deus-ex-human-revolution-directors-cut-confirmed#comment-176256</link>

		<dc:creator><![CDATA[MagoIichi]]></dc:creator>
		<pubDate>Wed, 20 Mar 2013 18:06:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=94619#comment-176256</guid>

					<description><![CDATA[It&#039;s just a simple port, Squarenix can kill that noise with acting like it&#039;s not.The MIssing Link is exactly 5 hours like they said and Tong&#039;s Mission was already seamlessly integrated.


They just trying to make money off Nintendo fans with the least amount of effort.]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s just a simple port, Squarenix can kill that noise with acting like it&#8217;s not.The MIssing Link is exactly 5 hours like they said and Tong&#8217;s Mission was already seamlessly integrated.</p>
<p>They just trying to make money off Nintendo fans with the least amount of effort.</p>
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		<title>
		By: Michael Garling		</title>
		<link>https://www.gematsu.com/2013/03/deus-ex-human-revolution-directors-cut-confirmed#comment-176209</link>

		<dc:creator><![CDATA[Michael Garling]]></dc:creator>
		<pubDate>Wed, 20 Mar 2013 15:50:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=94619#comment-176209</guid>

					<description><![CDATA[So they&#039;ve &#039;integrated&#039; Missing Link &#039;seamlessly&#039; now, ie. it&#039;s now part of the main narrative, which to me doesn&#039;t sound good.  The Missing Link worked so well as a standalone thing, as you&#039;ve lost your augs, and all the characters featured in that segment only appear during that time.  It just kinda... worked.


Really don&#039;t look forward to it as a part of the mainline game though, in that fashion it&#039;ll feel like a radical diversion, as if everything else is being put on ice while you handle some bizarre sidestory.


The Tong&#039;s Rescue Mission is just a tiny little thing which already seamlessly integrated for those of us who had it, so I have no idea why they&#039;re touting that as a selling point...]]></description>
			<content:encoded><![CDATA[<p>So they&#8217;ve &#8216;integrated&#8217; Missing Link &#8216;seamlessly&#8217; now, ie. it&#8217;s now part of the main narrative, which to me doesn&#8217;t sound good.  The Missing Link worked so well as a standalone thing, as you&#8217;ve lost your augs, and all the characters featured in that segment only appear during that time.  It just kinda&#8230; worked.</p>
<p>Really don&#8217;t look forward to it as a part of the mainline game though, in that fashion it&#8217;ll feel like a radical diversion, as if everything else is being put on ice while you handle some bizarre sidestory.</p>
<p>The Tong&#8217;s Rescue Mission is just a tiny little thing which already seamlessly integrated for those of us who had it, so I have no idea why they&#8217;re touting that as a selling point&#8230;</p>
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		<title>
		By: Raiu		</title>
		<link>https://www.gematsu.com/2013/03/deus-ex-human-revolution-directors-cut-confirmed#comment-176165</link>

		<dc:creator><![CDATA[Raiu]]></dc:creator>
		<pubDate>Wed, 20 Mar 2013 13:51:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=94619#comment-176165</guid>

					<description><![CDATA[How is this a Director&#039;s Cut? The two add-ons have already been made into DLCs.... 



I was expecting something like deleted scenes, weapons, bosses, etc....]]></description>
			<content:encoded><![CDATA[<p>How is this a Director&#8217;s Cut? The two add-ons have already been made into DLCs&#8230;. </p>
<p>I was expecting something like deleted scenes, weapons, bosses, etc&#8230;.</p>
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		<title>
		By: Elvick		</title>
		<link>https://www.gematsu.com/2013/03/deus-ex-human-revolution-directors-cut-confirmed#comment-176162</link>

		<dc:creator><![CDATA[Elvick]]></dc:creator>
		<pubDate>Wed, 20 Mar 2013 13:46:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=94619#comment-176162</guid>

					<description><![CDATA[Reminds me, still need to pick this up on PS3.]]></description>
			<content:encoded><![CDATA[<p>Reminds me, still need to pick this up on PS3.</p>
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