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	<title>
	Comments on: Shin Megami Tensei IV field and dialogue gameplay	</title>
	<atom:link href="https://www.gematsu.com/2013/02/shin-megami-tensei-iv-field-and-dialogue-gameplay/feed" rel="self" type="application/rss+xml" />
	<link>https://www.gematsu.com/2013/02/shin-megami-tensei-iv-field-and-dialogue-gameplay</link>
	<description>Japanese Video Game News</description>
	<lastBuildDate>Sun, 24 Feb 2013 18:34:00 +0000</lastBuildDate>
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	<item>
		<title>
		By: MosquitoLemon		</title>
		<link>https://www.gematsu.com/2013/02/shin-megami-tensei-iv-field-and-dialogue-gameplay#comment-170788</link>

		<dc:creator><![CDATA[MosquitoLemon]]></dc:creator>
		<pubDate>Sun, 24 Feb 2013 18:34:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=92742#comment-170788</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2013/02/shin-megami-tensei-iv-field-and-dialogue-gameplay#comment-170692&quot;&gt;Eclipse&lt;/a&gt;.

Just what I was thinking. I like the way they show them all on screen at once and have them stacked in different sizes, too.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2013/02/shin-megami-tensei-iv-field-and-dialogue-gameplay#comment-170692">Eclipse</a>.</p>
<p>Just what I was thinking. I like the way they show them all on screen at once and have them stacked in different sizes, too.</p>
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		<title>
		By: PrinceHeir		</title>
		<link>https://www.gematsu.com/2013/02/shin-megami-tensei-iv-field-and-dialogue-gameplay#comment-170713</link>

		<dc:creator><![CDATA[PrinceHeir]]></dc:creator>
		<pubDate>Sun, 24 Feb 2013 04:50:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=92742#comment-170713</guid>

					<description><![CDATA[love Miyuki Sawashiro voice :D

Kamiya Hiroshi is the MC huh ? ^^



get hype!!


Day 1 for sure!!!]]></description>
			<content:encoded><![CDATA[<p>love Miyuki Sawashiro voice :D</p>
<p>Kamiya Hiroshi is the MC huh ? ^^</p>
<p>get hype!!</p>
<p>Day 1 for sure!!!</p>
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		<item>
		<title>
		By: Eclipse		</title>
		<link>https://www.gematsu.com/2013/02/shin-megami-tensei-iv-field-and-dialogue-gameplay#comment-170692</link>

		<dc:creator><![CDATA[Eclipse]]></dc:creator>
		<pubDate>Sat, 23 Feb 2013 18:29:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=92742#comment-170692</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2013/02/shin-megami-tensei-iv-field-and-dialogue-gameplay#comment-170663&quot;&gt;MosquitoLemon&lt;/a&gt;.

Yeah, I also think the sprites would&#039;ve looked better if they were left static. It&#039;s too bad they weren&#039;t done in a similar way like Devil Survivor, I thought the sprites looked pretty good in that game.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2013/02/shin-megami-tensei-iv-field-and-dialogue-gameplay#comment-170663">MosquitoLemon</a>.</p>
<p>Yeah, I also think the sprites would&#8217;ve looked better if they were left static. It&#8217;s too bad they weren&#8217;t done in a similar way like Devil Survivor, I thought the sprites looked pretty good in that game.</p>
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		<item>
		<title>
		By: MosquitoLemon		</title>
		<link>https://www.gematsu.com/2013/02/shin-megami-tensei-iv-field-and-dialogue-gameplay#comment-170663</link>

		<dc:creator><![CDATA[MosquitoLemon]]></dc:creator>
		<pubDate>Sat, 23 Feb 2013 14:12:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=92742#comment-170663</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2013/02/shin-megami-tensei-iv-field-and-dialogue-gameplay#comment-170519&quot;&gt;Eclipse&lt;/a&gt;.

The sprites look great as always, but did they really need to do that awkward three jerky frames of bobbing up-and-down animation? It would have looked better static.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2013/02/shin-megami-tensei-iv-field-and-dialogue-gameplay#comment-170519">Eclipse</a>.</p>
<p>The sprites look great as always, but did they really need to do that awkward three jerky frames of bobbing up-and-down animation? It would have looked better static.</p>
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		<title>
		By: HeatPhoenix		</title>
		<link>https://www.gematsu.com/2013/02/shin-megami-tensei-iv-field-and-dialogue-gameplay#comment-170654</link>

		<dc:creator><![CDATA[HeatPhoenix]]></dc:creator>
		<pubDate>Sat, 23 Feb 2013 11:52:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=92742#comment-170654</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2013/02/shin-megami-tensei-iv-field-and-dialogue-gameplay#comment-170488&quot;&gt;M Spencer&lt;/a&gt;.

Thanks, I had no idea!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2013/02/shin-megami-tensei-iv-field-and-dialogue-gameplay#comment-170488">M Spencer</a>.</p>
<p>Thanks, I had no idea!</p>
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		<title>
		By: HeatPhoenix		</title>
		<link>https://www.gematsu.com/2013/02/shin-megami-tensei-iv-field-and-dialogue-gameplay#comment-170655</link>

		<dc:creator><![CDATA[HeatPhoenix]]></dc:creator>
		<pubDate>Sat, 23 Feb 2013 11:52:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=92742#comment-170655</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2013/02/shin-megami-tensei-iv-field-and-dialogue-gameplay#comment-170370&quot;&gt;Ashton Anchors&lt;/a&gt;.

Not indifferent, but fuck me if I&#039;m gonna play this with English voice acting, it&#039;s time to import.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2013/02/shin-megami-tensei-iv-field-and-dialogue-gameplay#comment-170370">Ashton Anchors</a>.</p>
<p>Not indifferent, but fuck me if I&#8217;m gonna play this with English voice acting, it&#8217;s time to import.</p>
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		<title>
		By: KurisuMakise		</title>
		<link>https://www.gematsu.com/2013/02/shin-megami-tensei-iv-field-and-dialogue-gameplay#comment-170627</link>

		<dc:creator><![CDATA[KurisuMakise]]></dc:creator>
		<pubDate>Sat, 23 Feb 2013 08:40:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=92742#comment-170627</guid>

					<description><![CDATA[My hype for this game goes up and down as things get revealed. Field gameplay looks good but I don&#039;t like other aspects, such as the demon models =]]></description>
			<content:encoded><![CDATA[<p>My hype for this game goes up and down as things get revealed. Field gameplay looks good but I don&#8217;t like other aspects, such as the demon models =</p>
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		<title>
		By: Elvick		</title>
		<link>https://www.gematsu.com/2013/02/shin-megami-tensei-iv-field-and-dialogue-gameplay#comment-170559</link>

		<dc:creator><![CDATA[Elvick]]></dc:creator>
		<pubDate>Sat, 23 Feb 2013 03:17:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=92742#comment-170559</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2013/02/shin-megami-tensei-iv-field-and-dialogue-gameplay#comment-170455&quot;&gt;OlimacFTW&lt;/a&gt;.

Inconsistency makes many things look cheap.

It&#039;d be like having a beautiful desk made of oak, and then you walk around to sit down at it and the drawers are made of cardboard.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2013/02/shin-megami-tensei-iv-field-and-dialogue-gameplay#comment-170455">OlimacFTW</a>.</p>
<p>Inconsistency makes many things look cheap.</p>
<p>It&#8217;d be like having a beautiful desk made of oak, and then you walk around to sit down at it and the drawers are made of cardboard.</p>
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		<title>
		By: Milyc		</title>
		<link>https://www.gematsu.com/2013/02/shin-megami-tensei-iv-field-and-dialogue-gameplay#comment-170532</link>

		<dc:creator><![CDATA[Milyc]]></dc:creator>
		<pubDate>Sat, 23 Feb 2013 00:55:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=92742#comment-170532</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2013/02/shin-megami-tensei-iv-field-and-dialogue-gameplay#comment-170387&quot;&gt;Azure&lt;/a&gt;.

It&#039;s downright amazing. I wonder if the full version is already available somewhere?]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2013/02/shin-megami-tensei-iv-field-and-dialogue-gameplay#comment-170387">Azure</a>.</p>
<p>It&#8217;s downright amazing. I wonder if the full version is already available somewhere?</p>
]]></content:encoded>
		
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		<title>
		By: Eclipse		</title>
		<link>https://www.gematsu.com/2013/02/shin-megami-tensei-iv-field-and-dialogue-gameplay#comment-170519</link>

		<dc:creator><![CDATA[Eclipse]]></dc:creator>
		<pubDate>Fri, 22 Feb 2013 23:40:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=92742#comment-170519</guid>

					<description><![CDATA[That field gameplay looks so good~

I can see how some people would prefer the 3D demon models, and while it would&#039;ve been great, I still personally like how the sprites look. Oh, and It&#039;s nice to finally hear voices in a mainline game, and I just happen to recognize the majority of them!]]></description>
			<content:encoded><![CDATA[<p>That field gameplay looks so good~</p>
<p>I can see how some people would prefer the 3D demon models, and while it would&#8217;ve been great, I still personally like how the sprites look. Oh, and It&#8217;s nice to finally hear voices in a mainline game, and I just happen to recognize the majority of them!</p>
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		<title>
		By: M Spencer		</title>
		<link>https://www.gematsu.com/2013/02/shin-megami-tensei-iv-field-and-dialogue-gameplay#comment-170488</link>

		<dc:creator><![CDATA[M Spencer]]></dc:creator>
		<pubDate>Fri, 22 Feb 2013 20:56:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=92742#comment-170488</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2013/02/shin-megami-tensei-iv-field-and-dialogue-gameplay#comment-170482&quot;&gt;HeatPhoenix&lt;/a&gt;.

It&#039;s accessible during a new game +.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2013/02/shin-megami-tensei-iv-field-and-dialogue-gameplay#comment-170482">HeatPhoenix</a>.</p>
<p>It&#8217;s accessible during a new game +.</p>
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		<title>
		By: HeatPhoenix		</title>
		<link>https://www.gematsu.com/2013/02/shin-megami-tensei-iv-field-and-dialogue-gameplay#comment-170482</link>

		<dc:creator><![CDATA[HeatPhoenix]]></dc:creator>
		<pubDate>Fri, 22 Feb 2013 20:55:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=92742#comment-170482</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2013/02/shin-megami-tensei-iv-field-and-dialogue-gameplay#comment-170455&quot;&gt;OlimacFTW&lt;/a&gt;.

Where does Nocturne have this option? I don&#039;t think it does.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2013/02/shin-megami-tensei-iv-field-and-dialogue-gameplay#comment-170455">OlimacFTW</a>.</p>
<p>Where does Nocturne have this option? I don&#8217;t think it does.</p>
]]></content:encoded>
		
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		<title>
		By: HeatPhoenix		</title>
		<link>https://www.gematsu.com/2013/02/shin-megami-tensei-iv-field-and-dialogue-gameplay#comment-170486</link>

		<dc:creator><![CDATA[HeatPhoenix]]></dc:creator>
		<pubDate>Fri, 22 Feb 2013 20:55:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=92742#comment-170486</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2013/02/shin-megami-tensei-iv-field-and-dialogue-gameplay#comment-170463&quot;&gt;Dede Ogbe&lt;/a&gt;.

And this game slaps us in the face with 2D sprites based on perhaps 10 year old art (with some new ones).]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2013/02/shin-megami-tensei-iv-field-and-dialogue-gameplay#comment-170463">Dede Ogbe</a>.</p>
<p>And this game slaps us in the face with 2D sprites based on perhaps 10 year old art (with some new ones).</p>
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		<title>
		By: HeatPhoenix		</title>
		<link>https://www.gematsu.com/2013/02/shin-megami-tensei-iv-field-and-dialogue-gameplay#comment-170481</link>

		<dc:creator><![CDATA[HeatPhoenix]]></dc:creator>
		<pubDate>Fri, 22 Feb 2013 20:54:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=92742#comment-170481</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2013/02/shin-megami-tensei-iv-field-and-dialogue-gameplay#comment-170400&quot;&gt;Zackasaur&lt;/a&gt;.

To be fair, they&#039;re stuffing money into Persona because it yields higher returns... even though SMT is where their roots are!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2013/02/shin-megami-tensei-iv-field-and-dialogue-gameplay#comment-170400">Zackasaur</a>.</p>
<p>To be fair, they&#8217;re stuffing money into Persona because it yields higher returns&#8230; even though SMT is where their roots are!</p>
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		<title>
		By: An chan Yumi		</title>
		<link>https://www.gematsu.com/2013/02/shin-megami-tensei-iv-field-and-dialogue-gameplay#comment-170480</link>

		<dc:creator><![CDATA[An chan Yumi]]></dc:creator>
		<pubDate>Fri, 22 Feb 2013 20:42:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=92742#comment-170480</guid>

					<description><![CDATA[Best Game Of the Year.
I&#039;ll buy 3DS XL special edition bundle.]]></description>
			<content:encoded><![CDATA[<p>Best Game Of the Year.<br />
I&#8217;ll buy 3DS XL special edition bundle.</p>
]]></content:encoded>
		
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		<title>
		By: Niyari		</title>
		<link>https://www.gematsu.com/2013/02/shin-megami-tensei-iv-field-and-dialogue-gameplay#comment-170465</link>

		<dc:creator><![CDATA[Niyari]]></dc:creator>
		<pubDate>Fri, 22 Feb 2013 19:37:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=92742#comment-170465</guid>

					<description><![CDATA[:40 Yoshitsune costume? lol]]></description>
			<content:encoded><![CDATA[<p>:40 Yoshitsune costume? lol</p>
]]></content:encoded>
		
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		<title>
		By: Dede Ogbe		</title>
		<link>https://www.gematsu.com/2013/02/shin-megami-tensei-iv-field-and-dialogue-gameplay#comment-170463</link>

		<dc:creator><![CDATA[Dede Ogbe]]></dc:creator>
		<pubDate>Fri, 22 Feb 2013 19:24:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=92742#comment-170463</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2013/02/shin-megami-tensei-iv-field-and-dialogue-gameplay#comment-170455&quot;&gt;OlimacFTW&lt;/a&gt;.

But is still one of the best selling titles in the SMT series. I don&#039;t think the amount of demons matters that much. What matters is the quality of the game i.e story, soundtrack etc. Why do you think Persona is so popular ? To add, this guy isn&#039;t dissing the game. He just thinks graphically its not all that impressive, which is understandable if you look at it from he&#039;s perceptive.  He&#039;s been playing P4 on the Vita and SMT games on PS2. All of which looked good visually.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2013/02/shin-megami-tensei-iv-field-and-dialogue-gameplay#comment-170455">OlimacFTW</a>.</p>
<p>But is still one of the best selling titles in the SMT series. I don&#8217;t think the amount of demons matters that much. What matters is the quality of the game i.e story, soundtrack etc. Why do you think Persona is so popular ? To add, this guy isn&#8217;t dissing the game. He just thinks graphically its not all that impressive, which is understandable if you look at it from he&#8217;s perceptive.  He&#8217;s been playing P4 on the Vita and SMT games on PS2. All of which looked good visually.</p>
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		<title>
		By: Dede Ogbe		</title>
		<link>https://www.gematsu.com/2013/02/shin-megami-tensei-iv-field-and-dialogue-gameplay#comment-170457</link>

		<dc:creator><![CDATA[Dede Ogbe]]></dc:creator>
		<pubDate>Fri, 22 Feb 2013 19:07:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=92742#comment-170457</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2013/02/shin-megami-tensei-iv-field-and-dialogue-gameplay#comment-170451&quot;&gt;Haku_Luvs_You&lt;/a&gt;.

umm looks do kind of matter. Am reserving my judgement until i actually play the game. It&#039;s SMT, so it will definitely be good. But yh over all not wholly impressed just yet. Probs cause the actual gameplay video is so short.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2013/02/shin-megami-tensei-iv-field-and-dialogue-gameplay#comment-170451">Haku_Luvs_You</a>.</p>
<p>umm looks do kind of matter. Am reserving my judgement until i actually play the game. It&#8217;s SMT, so it will definitely be good. But yh over all not wholly impressed just yet. Probs cause the actual gameplay video is so short.</p>
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		<title>
		By: OlimacFTW		</title>
		<link>https://www.gematsu.com/2013/02/shin-megami-tensei-iv-field-and-dialogue-gameplay#comment-170455</link>

		<dc:creator><![CDATA[OlimacFTW]]></dc:creator>
		<pubDate>Fri, 22 Feb 2013 18:56:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=92742#comment-170455</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2013/02/shin-megami-tensei-iv-field-and-dialogue-gameplay#comment-170414&quot;&gt;Zackasaur&lt;/a&gt;.

I don´t know what are you talking about. SMT games always play in first person view, even Nocturne has an option to play that way, and the best part of those games are the demons, 400 of them for this game. Persona 4 barely has the third part of the list.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2013/02/shin-megami-tensei-iv-field-and-dialogue-gameplay#comment-170414">Zackasaur</a>.</p>
<p>I don´t know what are you talking about. SMT games always play in first person view, even Nocturne has an option to play that way, and the best part of those games are the demons, 400 of them for this game. Persona 4 barely has the third part of the list.</p>
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		<title>
		By: Haku_Luvs_You		</title>
		<link>https://www.gematsu.com/2013/02/shin-megami-tensei-iv-field-and-dialogue-gameplay#comment-170451</link>

		<dc:creator><![CDATA[Haku_Luvs_You]]></dc:creator>
		<pubDate>Fri, 22 Feb 2013 18:52:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=92742#comment-170451</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2013/02/shin-megami-tensei-iv-field-and-dialogue-gameplay#comment-170400&quot;&gt;Zackasaur&lt;/a&gt;.

What does it matter what it looks like? Chances are the game will be amazing. Why are you letting the looks of a game push you away from what could be a terrific title?]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2013/02/shin-megami-tensei-iv-field-and-dialogue-gameplay#comment-170400">Zackasaur</a>.</p>
<p>What does it matter what it looks like? Chances are the game will be amazing. Why are you letting the looks of a game push you away from what could be a terrific title?</p>
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