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	<title>
	Comments on: DmC Devil May Cry Mission 8 and 9 gameplay	</title>
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	<link>https://www.gematsu.com/2013/01/dmc-devil-may-cry-mission-8-and-9-gameplay</link>
	<description>Japanese Video Game News</description>
	<lastBuildDate>Mon, 07 Jan 2013 14:34:00 +0000</lastBuildDate>
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		<title>
		By: 浪黒雷 (ro-kurorai)		</title>
		<link>https://www.gematsu.com/2013/01/dmc-devil-may-cry-mission-8-and-9-gameplay#comment-159670</link>

		<dc:creator><![CDATA[浪黒雷 (ro-kurorai)]]></dc:creator>
		<pubDate>Mon, 07 Jan 2013 14:34:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=88706#comment-159670</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2013/01/dmc-devil-may-cry-mission-8-and-9-gameplay#comment-159661&quot;&gt;Raiu&lt;/a&gt;.

what Platinum told the press was the usual PR BS, that&#039;s true. How do you expand an audience by limiting it to one fledgling platform. doesn&#039;t make sense to me. 


But it&#039;s still true that w/o Ninty a sequel would not exist as other publishers did not think it would be profitable for them. it&#039;s sad but true. As a PS3/Vita only owner I feel shafted anyways, as SEGA&#039;s Bayo port was quite bad but I&#039;m still saddened to see all the Bayo fans alienated by Platinum, as they agreed on the exclusivity deal after all.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2013/01/dmc-devil-may-cry-mission-8-and-9-gameplay#comment-159661">Raiu</a>.</p>
<p>what Platinum told the press was the usual PR BS, that&#8217;s true. How do you expand an audience by limiting it to one fledgling platform. doesn&#8217;t make sense to me. </p>
<p>But it&#8217;s still true that w/o Ninty a sequel would not exist as other publishers did not think it would be profitable for them. it&#8217;s sad but true. As a PS3/Vita only owner I feel shafted anyways, as SEGA&#8217;s Bayo port was quite bad but I&#8217;m still saddened to see all the Bayo fans alienated by Platinum, as they agreed on the exclusivity deal after all.</p>
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		<title>
		By: Raiu		</title>
		<link>https://www.gematsu.com/2013/01/dmc-devil-may-cry-mission-8-and-9-gameplay#comment-159661</link>

		<dc:creator><![CDATA[Raiu]]></dc:creator>
		<pubDate>Mon, 07 Jan 2013 13:08:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=88706#comment-159661</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2013/01/dmc-devil-may-cry-mission-8-and-9-gameplay#comment-159622&quot;&gt;浪黒雷 (ro-kurorai)&lt;/a&gt;.

Can&#039;t blame SEGA for trying to stay afloat since they&#039;ve been hit financially bad(Their overseas branch got restructured some time ago)... Agreed on Sony/MS too..


Bayonetta 2 wouldn&#039;t exist without Nintendo... True but that is a major blow to the fans who played and loved the original... That and their PR about &quot;Getting the game to as many people as possible&quot; is just plain BS and literally makes no sense now that it sticks to Nintendo platform and the original Bayonetta already established the fanbase elsewhere...


The payoff of this sequel Nintendo is gambling on is hard to predict at this point... I&#039;m interested to see how this goes...]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2013/01/dmc-devil-may-cry-mission-8-and-9-gameplay#comment-159622">浪黒雷 (ro-kurorai)</a>.</p>
<p>Can&#8217;t blame SEGA for trying to stay afloat since they&#8217;ve been hit financially bad(Their overseas branch got restructured some time ago)&#8230; Agreed on Sony/MS too..</p>
<p>Bayonetta 2 wouldn&#8217;t exist without Nintendo&#8230; True but that is a major blow to the fans who played and loved the original&#8230; That and their PR about &#8220;Getting the game to as many people as possible&#8221; is just plain BS and literally makes no sense now that it sticks to Nintendo platform and the original Bayonetta already established the fanbase elsewhere&#8230;</p>
<p>The payoff of this sequel Nintendo is gambling on is hard to predict at this point&#8230; I&#8217;m interested to see how this goes&#8230;</p>
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		<title>
		By: 浪黒雷 (ro-kurorai)		</title>
		<link>https://www.gematsu.com/2013/01/dmc-devil-may-cry-mission-8-and-9-gameplay#comment-159622</link>

		<dc:creator><![CDATA[浪黒雷 (ro-kurorai)]]></dc:creator>
		<pubDate>Sun, 06 Jan 2013 16:49:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=88706#comment-159622</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2013/01/dmc-devil-may-cry-mission-8-and-9-gameplay#comment-159584&quot;&gt;Raiu&lt;/a&gt;.

Well, quite honestly the only ones to blame for Bayo 2&#039;s exclusivity are either SEGA (who prefer their own mediocre brands over Bayo) and Sony/MS for not negotiating a similar deal with Platinum. Sony I can understand, after that shamelessly fucked-up port by SEGA, but MS?! Guess they thought it&#039;s better to put XBL gold members&#039; money to better use, like securing timed-exclusivity for DLC or Minecraft.


Without Nintendo there would be no Bayonetta 2, simple as that.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2013/01/dmc-devil-may-cry-mission-8-and-9-gameplay#comment-159584">Raiu</a>.</p>
<p>Well, quite honestly the only ones to blame for Bayo 2&#8217;s exclusivity are either SEGA (who prefer their own mediocre brands over Bayo) and Sony/MS for not negotiating a similar deal with Platinum. Sony I can understand, after that shamelessly fucked-up port by SEGA, but MS?! Guess they thought it&#8217;s better to put XBL gold members&#8217; money to better use, like securing timed-exclusivity for DLC or Minecraft.</p>
<p>Without Nintendo there would be no Bayonetta 2, simple as that.</p>
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		<title>
		By: Raiu		</title>
		<link>https://www.gematsu.com/2013/01/dmc-devil-may-cry-mission-8-and-9-gameplay#comment-159584</link>

		<dc:creator><![CDATA[Raiu]]></dc:creator>
		<pubDate>Sun, 06 Jan 2013 03:05:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=88706#comment-159584</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2013/01/dmc-devil-may-cry-mission-8-and-9-gameplay#comment-159553&quot;&gt;浪黒雷 (ro-kurorai)&lt;/a&gt;.

My money will go to Platinum and Konami later... Got other games up on my list....


Still bumped about Bayonetta 2 exclusive fiasco and their PR though... :(]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2013/01/dmc-devil-may-cry-mission-8-and-9-gameplay#comment-159553">浪黒雷 (ro-kurorai)</a>.</p>
<p>My money will go to Platinum and Konami later&#8230; Got other games up on my list&#8230;.</p>
<p>Still bumped about Bayonetta 2 exclusive fiasco and their PR though&#8230; :(</p>
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		<title>
		By: 浪黒雷 (ro-kurorai)		</title>
		<link>https://www.gematsu.com/2013/01/dmc-devil-may-cry-mission-8-and-9-gameplay#comment-159553</link>

		<dc:creator><![CDATA[浪黒雷 (ro-kurorai)]]></dc:creator>
		<pubDate>Sat, 05 Jan 2013 11:34:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=88706#comment-159553</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2013/01/dmc-devil-may-cry-mission-8-and-9-gameplay#comment-159542&quot;&gt;Raiu&lt;/a&gt;.

My money goes to Platinum and Konami to satisfy my thirst for high-octane action. 60 fps on consoles =), 0 fps on PC as it&#039;s developed by Platinum ;)
the action sequences should be mind-blowing judging by Platinum&#039;s pedigree.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2013/01/dmc-devil-may-cry-mission-8-and-9-gameplay#comment-159542">Raiu</a>.</p>
<p>My money goes to Platinum and Konami to satisfy my thirst for high-octane action. 60 fps on consoles =), 0 fps on PC as it&#8217;s developed by Platinum ;)<br />
the action sequences should be mind-blowing judging by Platinum&#8217;s pedigree.</p>
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		<title>
		By: 浪黒雷 (ro-kurorai)		</title>
		<link>https://www.gematsu.com/2013/01/dmc-devil-may-cry-mission-8-and-9-gameplay#comment-159552</link>

		<dc:creator><![CDATA[浪黒雷 (ro-kurorai)]]></dc:creator>
		<pubDate>Sat, 05 Jan 2013 11:31:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=88706#comment-159552</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2013/01/dmc-devil-may-cry-mission-8-and-9-gameplay#comment-159479&quot;&gt;Budgiecat&lt;/a&gt;.

proper 60fps if your rig can handle it. the way they stated it they implied that the PC version will run at 60+fps on any PC. I dare you play it at the highest resolution and quality settings with a 5 years old rig above 30fps -_-]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2013/01/dmc-devil-may-cry-mission-8-and-9-gameplay#comment-159479">Budgiecat</a>.</p>
<p>proper 60fps if your rig can handle it. the way they stated it they implied that the PC version will run at 60+fps on any PC. I dare you play it at the highest resolution and quality settings with a 5 years old rig above 30fps -_-</p>
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		<title>
		By: Raiu		</title>
		<link>https://www.gematsu.com/2013/01/dmc-devil-may-cry-mission-8-and-9-gameplay#comment-159542</link>

		<dc:creator><![CDATA[Raiu]]></dc:creator>
		<pubDate>Sat, 05 Jan 2013 08:11:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=88706#comment-159542</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2013/01/dmc-devil-may-cry-mission-8-and-9-gameplay#comment-159525&quot;&gt;Skerj&lt;/a&gt;.

Solid framerates? I was hoping for better gameplay...]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2013/01/dmc-devil-may-cry-mission-8-and-9-gameplay#comment-159525">Skerj</a>.</p>
<p>Solid framerates? I was hoping for better gameplay&#8230;</p>
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		<title>
		By: Guest		</title>
		<link>https://www.gematsu.com/2013/01/dmc-devil-may-cry-mission-8-and-9-gameplay#comment-159540</link>

		<dc:creator><![CDATA[Guest]]></dc:creator>
		<pubDate>Sat, 05 Jan 2013 06:43:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=88706#comment-159540</guid>

					<description><![CDATA[On the second video he said that part reminds him of a scene from the actual Devil May Cry game.... I don&#039;t see how it even relates to that scene.. o.O]]></description>
			<content:encoded><![CDATA[<p>On the second video he said that part reminds him of a scene from the actual Devil May Cry game&#8230;. I don&#8217;t see how it even relates to that scene.. o.O</p>
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		<title>
		By: KingOptimusOrigins111		</title>
		<link>https://www.gematsu.com/2013/01/dmc-devil-may-cry-mission-8-and-9-gameplay#comment-159528</link>

		<dc:creator><![CDATA[KingOptimusOrigins111]]></dc:creator>
		<pubDate>Sat, 05 Jan 2013 04:05:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=88706#comment-159528</guid>

					<description><![CDATA[I&#039;ll wait till it drops to $30.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ll wait till it drops to $30.</p>
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		<title>
		By: Skerj		</title>
		<link>https://www.gematsu.com/2013/01/dmc-devil-may-cry-mission-8-and-9-gameplay#comment-159525</link>

		<dc:creator><![CDATA[Skerj]]></dc:creator>
		<pubDate>Sat, 05 Jan 2013 03:03:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=88706#comment-159525</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2013/01/dmc-devil-may-cry-mission-8-and-9-gameplay#comment-159508&quot;&gt;Raiu&lt;/a&gt;.

Yarr the demo isn&#039;t even running at a stable 30fps, I caught a few frame hitches too. I&#039;ll be playing this one on PC because I played Enslaved and Heavenly Sword and wouldn&#039;t hold my breath for solid framerates otherwise.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2013/01/dmc-devil-may-cry-mission-8-and-9-gameplay#comment-159508">Raiu</a>.</p>
<p>Yarr the demo isn&#8217;t even running at a stable 30fps, I caught a few frame hitches too. I&#8217;ll be playing this one on PC because I played Enslaved and Heavenly Sword and wouldn&#8217;t hold my breath for solid framerates otherwise.</p>
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		<title>
		By: Skerj		</title>
		<link>https://www.gematsu.com/2013/01/dmc-devil-may-cry-mission-8-and-9-gameplay#comment-159519</link>

		<dc:creator><![CDATA[Skerj]]></dc:creator>
		<pubDate>Sat, 05 Jan 2013 02:08:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=88706#comment-159519</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2013/01/dmc-devil-may-cry-mission-8-and-9-gameplay#comment-159486&quot;&gt;RedWolfe&lt;/a&gt;.

Yeah it&#039;s also pretty stupid that there are 2 dodge buttons (seriously what freaking point does the other serve!?) and no lock on.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2013/01/dmc-devil-may-cry-mission-8-and-9-gameplay#comment-159486">RedWolfe</a>.</p>
<p>Yeah it&#8217;s also pretty stupid that there are 2 dodge buttons (seriously what freaking point does the other serve!?) and no lock on.</p>
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		<title>
		By: MosquitoLemon		</title>
		<link>https://www.gematsu.com/2013/01/dmc-devil-may-cry-mission-8-and-9-gameplay#comment-159517</link>

		<dc:creator><![CDATA[MosquitoLemon]]></dc:creator>
		<pubDate>Sat, 05 Jan 2013 01:03:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=88706#comment-159517</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2013/01/dmc-devil-may-cry-mission-8-and-9-gameplay#comment-159495&quot;&gt;RedWolfe&lt;/a&gt;.

re: why I don&#039;t like the dialogue - I don&#039;t have a problem with people swearing, even in excess (see Pulp Fiction). But between the demo and a few of the trailers, it sounds like it was written by a 10 year old who found a dictionary of curse words. It&#039;s more embarrassing than it is edgy.

I&#039;m not looking for stellar dialogue, since I usually skip cutscenes in games, but dang, he uses at least one infantile epithet for every demon he meets in-game.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2013/01/dmc-devil-may-cry-mission-8-and-9-gameplay#comment-159495">RedWolfe</a>.</p>
<p>re: why I don&#8217;t like the dialogue &#8211; I don&#8217;t have a problem with people swearing, even in excess (see Pulp Fiction). But between the demo and a few of the trailers, it sounds like it was written by a 10 year old who found a dictionary of curse words. It&#8217;s more embarrassing than it is edgy.</p>
<p>I&#8217;m not looking for stellar dialogue, since I usually skip cutscenes in games, but dang, he uses at least one infantile epithet for every demon he meets in-game.</p>
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		<title>
		By: PrinceHeir		</title>
		<link>https://www.gematsu.com/2013/01/dmc-devil-may-cry-mission-8-and-9-gameplay#comment-159510</link>

		<dc:creator><![CDATA[PrinceHeir]]></dc:creator>
		<pubDate>Fri, 04 Jan 2013 23:50:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=88706#comment-159510</guid>

					<description><![CDATA[like Lords of Shadows, this gonna be a good game, but not a good Devil May Cry game.


im excited for the Vergil gameplay though :P]]></description>
			<content:encoded><![CDATA[<p>like Lords of Shadows, this gonna be a good game, but not a good Devil May Cry game.</p>
<p>im excited for the Vergil gameplay though :P</p>
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		<title>
		By: Raiu		</title>
		<link>https://www.gematsu.com/2013/01/dmc-devil-may-cry-mission-8-and-9-gameplay#comment-159508</link>

		<dc:creator><![CDATA[Raiu]]></dc:creator>
		<pubDate>Fri, 04 Jan 2013 23:42:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=88706#comment-159508</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2013/01/dmc-devil-may-cry-mission-8-and-9-gameplay#comment-159479&quot;&gt;Budgiecat&lt;/a&gt;.

Or so the director says it will feel like 60fps on consoles.... Tried the demo and felt hiccups here and there, generally the combat is less smooth than what I played in the old games...]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2013/01/dmc-devil-may-cry-mission-8-and-9-gameplay#comment-159479">Budgiecat</a>.</p>
<p>Or so the director says it will feel like 60fps on consoles&#8230;. Tried the demo and felt hiccups here and there, generally the combat is less smooth than what I played in the old games&#8230;</p>
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		<title>
		By: RedWolfe		</title>
		<link>https://www.gematsu.com/2013/01/dmc-devil-may-cry-mission-8-and-9-gameplay#comment-159495</link>

		<dc:creator><![CDATA[RedWolfe]]></dc:creator>
		<pubDate>Fri, 04 Jan 2013 21:37:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=88706#comment-159495</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2013/01/dmc-devil-may-cry-mission-8-and-9-gameplay#comment-159492&quot;&gt;MosquitoLemon&lt;/a&gt;.

I didn&#039;t even have an issue with the dialogue so much (yet) but yeah, that dedicated button for the launcher is throwing me off during my combos.


Oh well.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2013/01/dmc-devil-may-cry-mission-8-and-9-gameplay#comment-159492">MosquitoLemon</a>.</p>
<p>I didn&#8217;t even have an issue with the dialogue so much (yet) but yeah, that dedicated button for the launcher is throwing me off during my combos.</p>
<p>Oh well.</p>
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		<title>
		By: MosquitoLemon		</title>
		<link>https://www.gematsu.com/2013/01/dmc-devil-may-cry-mission-8-and-9-gameplay#comment-159492</link>

		<dc:creator><![CDATA[MosquitoLemon]]></dc:creator>
		<pubDate>Fri, 04 Jan 2013 20:14:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=88706#comment-159492</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2013/01/dmc-devil-may-cry-mission-8-and-9-gameplay#comment-159486&quot;&gt;RedWolfe&lt;/a&gt;.

Yeah same here. There&#039;s a launcher button rather than the whole lock-on thing, so it feels different (same with MVC3 vs MVC2). The gameplay is there though, it&#039;s the dialogue that blows.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2013/01/dmc-devil-may-cry-mission-8-and-9-gameplay#comment-159486">RedWolfe</a>.</p>
<p>Yeah same here. There&#8217;s a launcher button rather than the whole lock-on thing, so it feels different (same with MVC3 vs MVC2). The gameplay is there though, it&#8217;s the dialogue that blows.</p>
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		<title>
		By: MosquitoLemon		</title>
		<link>https://www.gematsu.com/2013/01/dmc-devil-may-cry-mission-8-and-9-gameplay#comment-159491</link>

		<dc:creator><![CDATA[MosquitoLemon]]></dc:creator>
		<pubDate>Fri, 04 Jan 2013 20:12:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=88706#comment-159491</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2013/01/dmc-devil-may-cry-mission-8-and-9-gameplay#comment-159469&quot;&gt;Aditya Dharma&lt;/a&gt;.

It&#039;s just you, go back and play the older ones and you&#039;ll see.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2013/01/dmc-devil-may-cry-mission-8-and-9-gameplay#comment-159469">Aditya Dharma</a>.</p>
<p>It&#8217;s just you, go back and play the older ones and you&#8217;ll see.</p>
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		<title>
		By: RedWolfe		</title>
		<link>https://www.gematsu.com/2013/01/dmc-devil-may-cry-mission-8-and-9-gameplay#comment-159486</link>

		<dc:creator><![CDATA[RedWolfe]]></dc:creator>
		<pubDate>Fri, 04 Jan 2013 19:16:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=88706#comment-159486</guid>

					<description><![CDATA[I&#039;ve been consistently impressed by the art style of the game and am actually (for the first time) more excited to see how the story pans out than the gameplay, heh.



From the demo, my main gripe was the controls due to the fact that the old game&#039;s controls are so hard-wired into my brain at this point, but it&#039;s not something I can&#039;t get used to by just playing.


I also wish Dante still turned into an actual demon when he goes into DT. I always thought that was one of the cooler aspects of the old games.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been consistently impressed by the art style of the game and am actually (for the first time) more excited to see how the story pans out than the gameplay, heh.</p>
<p>From the demo, my main gripe was the controls due to the fact that the old game&#8217;s controls are so hard-wired into my brain at this point, but it&#8217;s not something I can&#8217;t get used to by just playing.</p>
<p>I also wish Dante still turned into an actual demon when he goes into DT. I always thought that was one of the cooler aspects of the old games.</p>
]]></content:encoded>
		
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		<title>
		By: Budgiecat		</title>
		<link>https://www.gematsu.com/2013/01/dmc-devil-may-cry-mission-8-and-9-gameplay#comment-159479</link>

		<dc:creator><![CDATA[Budgiecat]]></dc:creator>
		<pubDate>Fri, 04 Jan 2013 18:46:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=88706#comment-159479</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2013/01/dmc-devil-may-cry-mission-8-and-9-gameplay#comment-159469&quot;&gt;Aditya Dharma&lt;/a&gt;.

This is running at half the framerate on consoles. Only PC version will be proper 60fps]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2013/01/dmc-devil-may-cry-mission-8-and-9-gameplay#comment-159469">Aditya Dharma</a>.</p>
<p>This is running at half the framerate on consoles. Only PC version will be proper 60fps</p>
]]></content:encoded>
		
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		<title>
		By: Budgiecat		</title>
		<link>https://www.gematsu.com/2013/01/dmc-devil-may-cry-mission-8-and-9-gameplay#comment-159478</link>

		<dc:creator><![CDATA[Budgiecat]]></dc:creator>
		<pubDate>Fri, 04 Jan 2013 18:45:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=88706#comment-159478</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2013/01/dmc-devil-may-cry-mission-8-and-9-gameplay#comment-159454&quot;&gt;Skerj&lt;/a&gt;.

It&#039;ll only sell because of the name. Not like Heavenly Sword or Enslaved sold anything]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2013/01/dmc-devil-may-cry-mission-8-and-9-gameplay#comment-159454">Skerj</a>.</p>
<p>It&#8217;ll only sell because of the name. Not like Heavenly Sword or Enslaved sold anything</p>
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