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	Comments on: Crytek opens U.S. studio led by former Vigil Games boss	</title>
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	<link>https://www.gematsu.com/2013/01/crytek-opens-us-studio-led-by-former-vigil-games-boss</link>
	<description>Japanese Video Game News</description>
	<lastBuildDate>Thu, 31 Jan 2013 00:28:00 +0000</lastBuildDate>
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		<title>
		By: LordKaiser		</title>
		<link>https://www.gematsu.com/2013/01/crytek-opens-us-studio-led-by-former-vigil-games-boss#comment-164645</link>

		<dc:creator><![CDATA[LordKaiser]]></dc:creator>
		<pubDate>Thu, 31 Jan 2013 00:28:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=90596#comment-164645</guid>

					<description><![CDATA[Their cry engine is very good. It may be better than Unreal.]]></description>
			<content:encoded><![CDATA[<p>Their cry engine is very good. It may be better than Unreal.</p>
]]></content:encoded>
		
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		<title>
		By: KurisuMakise		</title>
		<link>https://www.gematsu.com/2013/01/crytek-opens-us-studio-led-by-former-vigil-games-boss#comment-164310</link>

		<dc:creator><![CDATA[KurisuMakise]]></dc:creator>
		<pubDate>Tue, 29 Jan 2013 22:54:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=90596#comment-164310</guid>

					<description><![CDATA[Seems like everyone&#039;s profiting form THQ&#039;s shutter. This feels so wrong somehow and yet, people bouncing back quickly makes me smile. Hope everyone else at Vigil lands safely too.]]></description>
			<content:encoded><![CDATA[<p>Seems like everyone&#8217;s profiting form THQ&#8217;s shutter. This feels so wrong somehow and yet, people bouncing back quickly makes me smile. Hope everyone else at Vigil lands safely too.</p>
]]></content:encoded>
		
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		<title>
		By: Zero		</title>
		<link>https://www.gematsu.com/2013/01/crytek-opens-us-studio-led-by-former-vigil-games-boss#comment-164256</link>

		<dc:creator><![CDATA[Zero]]></dc:creator>
		<pubDate>Tue, 29 Jan 2013 05:50:00 +0000</pubDate>
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					<description><![CDATA[Good to see some of the Vigil team find a new home.

I thought I would share what Jason Rubin said on twitter -

https://twitter.com/Jason_Rubin/status/295992564081897472

&quot;Great news for Vigil, at least the core team: Thanks to Crytek for saving as much as they could of a fantastic team.&quot;]]></description>
			<content:encoded><![CDATA[<p>Good to see some of the Vigil team find a new home.</p>
<p>I thought I would share what Jason Rubin said on twitter &#8211;</p>
<p><a href="https://twitter.com/Jason_Rubin/status/295992564081897472" rel="nofollow ugc">https://twitter.com/Jason_Rubin/status/295992564081897472</a></p>
<p>&#8220;Great news for Vigil, at least the core team: Thanks to Crytek for saving as much as they could of a fantastic team.&#8221;</p>
]]></content:encoded>
		
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		<title>
		By: Kou		</title>
		<link>https://www.gematsu.com/2013/01/crytek-opens-us-studio-led-by-former-vigil-games-boss#comment-164217</link>

		<dc:creator><![CDATA[Kou]]></dc:creator>
		<pubDate>Mon, 28 Jan 2013 22:34:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=90596#comment-164217</guid>

					<description><![CDATA[Well I didn&#039;t like Darksiders but it wasnt enough for me to dislike the guy. I can&#039;t wait to see what they will do.]]></description>
			<content:encoded><![CDATA[<p>Well I didn&#8217;t like Darksiders but it wasnt enough for me to dislike the guy. I can&#8217;t wait to see what they will do.</p>
]]></content:encoded>
		
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