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	<title>
	Comments on: Dead or Alive 5 Plus new features detailed	</title>
	<atom:link href="https://www.gematsu.com/2012/12/dead-or-alive-5-plus-new-features-detailed/feed" rel="self" type="application/rss+xml" />
	<link>https://www.gematsu.com/2012/12/dead-or-alive-5-plus-new-features-detailed</link>
	<description>Japanese Video Game News</description>
	<lastBuildDate>Sun, 23 Dec 2012 23:55:00 +0000</lastBuildDate>
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	<item>
		<title>
		By: PrinceHeir		</title>
		<link>https://www.gematsu.com/2012/12/dead-or-alive-5-plus-new-features-detailed#comment-158329</link>

		<dc:creator><![CDATA[PrinceHeir]]></dc:creator>
		<pubDate>Sun, 23 Dec 2012 23:55:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=88239#comment-158329</guid>

					<description><![CDATA[hmm touch controls!!!!


tasty :)


hopefully the console version will get the extra content as well!]]></description>
			<content:encoded><![CDATA[<p>hmm touch controls!!!!</p>
<p>tasty :)</p>
<p>hopefully the console version will get the extra content as well!</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: KingOptimusOrigins111		</title>
		<link>https://www.gematsu.com/2012/12/dead-or-alive-5-plus-new-features-detailed#comment-158115</link>

		<dc:creator><![CDATA[KingOptimusOrigins111]]></dc:creator>
		<pubDate>Sat, 22 Dec 2012 04:12:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=88239#comment-158115</guid>

					<description><![CDATA[I can&#039;t wait to get this on my PS Vita.]]></description>
			<content:encoded><![CDATA[<p>I can&#8217;t wait to get this on my PS Vita.</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: KurisuMakise		</title>
		<link>https://www.gematsu.com/2012/12/dead-or-alive-5-plus-new-features-detailed#comment-158029</link>

		<dc:creator><![CDATA[KurisuMakise]]></dc:creator>
		<pubDate>Fri, 21 Dec 2012 10:55:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=88239#comment-158029</guid>

					<description><![CDATA[Sharing costumes and cross-play? SOLD!]]></description>
			<content:encoded><![CDATA[<p>Sharing costumes and cross-play? SOLD!</p>
]]></content:encoded>
		
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		<title>
		By: 浪黒雷 (ro-kurorai)		</title>
		<link>https://www.gematsu.com/2012/12/dead-or-alive-5-plus-new-features-detailed#comment-157995</link>

		<dc:creator><![CDATA[浪黒雷 (ro-kurorai)]]></dc:creator>
		<pubDate>Fri, 21 Dec 2012 05:21:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=88239#comment-157995</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2012/12/dead-or-alive-5-plus-new-features-detailed#comment-157966&quot;&gt;Aurōra Tredecim&lt;/a&gt;.

Well, I don&#039;t know whether you would actually enjoy it on WiiU. The online community is a far stretch from PS3&#039;s. As this is a cross play title it means we&#039;ll be playing on the same servers as the PS3 version. WiiU online might be quite barren in comparison. 
I&#039;m putting my money on the Vita port, especially as the 1st person mode is a revolution in fighting games (no other developer has done anything comparable on a handheld). 

Just imagine how awesome a Vita exclusive would be were it developed by TN. They&#039;re probably the most experienced developer on Vita hardware by now.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2012/12/dead-or-alive-5-plus-new-features-detailed#comment-157966">Aurōra Tredecim</a>.</p>
<p>Well, I don&#8217;t know whether you would actually enjoy it on WiiU. The online community is a far stretch from PS3&#8217;s. As this is a cross play title it means we&#8217;ll be playing on the same servers as the PS3 version. WiiU online might be quite barren in comparison.<br />
I&#8217;m putting my money on the Vita port, especially as the 1st person mode is a revolution in fighting games (no other developer has done anything comparable on a handheld). </p>
<p>Just imagine how awesome a Vita exclusive would be were it developed by TN. They&#8217;re probably the most experienced developer on Vita hardware by now.</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Kobracon		</title>
		<link>https://www.gematsu.com/2012/12/dead-or-alive-5-plus-new-features-detailed#comment-157981</link>

		<dc:creator><![CDATA[Kobracon]]></dc:creator>
		<pubDate>Fri, 21 Dec 2012 03:40:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=88239#comment-157981</guid>

					<description><![CDATA[No comment]]></description>
			<content:encoded><![CDATA[<p>No comment</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: EspadaKiller		</title>
		<link>https://www.gematsu.com/2012/12/dead-or-alive-5-plus-new-features-detailed#comment-157971</link>

		<dc:creator><![CDATA[EspadaKiller]]></dc:creator>
		<pubDate>Fri, 21 Dec 2012 02:03:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=88239#comment-157971</guid>

					<description><![CDATA[TOUCH....yes!]]></description>
			<content:encoded><![CDATA[<p>TOUCH&#8230;.yes!</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: DrForbidden		</title>
		<link>https://www.gematsu.com/2012/12/dead-or-alive-5-plus-new-features-detailed#comment-157967</link>

		<dc:creator><![CDATA[DrForbidden]]></dc:creator>
		<pubDate>Fri, 21 Dec 2012 01:32:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=88239#comment-157967</guid>

					<description><![CDATA[Touching your opponent&#039;s body to attack them at the spot is supposed to be intuitive? 


Can you not admit that this mode is simply &#039;Masturbation Mode&#039;, KT? At least DOA: Paradise had more honest marketing.]]></description>
			<content:encoded><![CDATA[<p>Touching your opponent&#8217;s body to attack them at the spot is supposed to be intuitive? </p>
<p>Can you not admit that this mode is simply &#8216;Masturbation Mode&#8217;, KT? At least DOA: Paradise had more honest marketing.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Aurōra Tredecim		</title>
		<link>https://www.gematsu.com/2012/12/dead-or-alive-5-plus-new-features-detailed#comment-157966</link>

		<dc:creator><![CDATA[Aurōra Tredecim]]></dc:creator>
		<pubDate>Fri, 21 Dec 2012 01:19:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=88239#comment-157966</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2012/12/dead-or-alive-5-plus-new-features-detailed#comment-157957&quot;&gt;浪黒雷 (ro-kurorai)&lt;/a&gt;.

I didn&#039;t mean anything by it. I&#039;m just making fun of Tecmo&#039;s PR strategies.

I intend to double dip and buy it, but if it comes to Wii U I&#039;d rather buy that version instead. Though I really appreciate Team Ninja&#039;s Vita support, even if they are just ports. I&#039;m confident they&#039;ll eventually develop a dedicated Vita game.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2012/12/dead-or-alive-5-plus-new-features-detailed#comment-157957">浪黒雷 (ro-kurorai)</a>.</p>
<p>I didn&#8217;t mean anything by it. I&#8217;m just making fun of Tecmo&#8217;s PR strategies.</p>
<p>I intend to double dip and buy it, but if it comes to Wii U I&#8217;d rather buy that version instead. Though I really appreciate Team Ninja&#8217;s Vita support, even if they are just ports. I&#8217;m confident they&#8217;ll eventually develop a dedicated Vita game.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: 浪黒雷 (ro-kurorai)		</title>
		<link>https://www.gematsu.com/2012/12/dead-or-alive-5-plus-new-features-detailed#comment-157957</link>

		<dc:creator><![CDATA[浪黒雷 (ro-kurorai)]]></dc:creator>
		<pubDate>Fri, 21 Dec 2012 00:30:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=88239#comment-157957</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2012/12/dead-or-alive-5-plus-new-features-detailed#comment-157935&quot;&gt;Aurōra Tredecim&lt;/a&gt;.

whatever, I do not give a damn :P 
Having DOA5 on the go with unique Vita features (that 1st person mode is ace) and graphics close to the PS3 version don&#039;t leave much to complain about. Cross-play and cross-DLC are a huge deal as well. Please cut TN some slack, with DOA5+ and NGS2+ they at least make some strong arguments for double dipping (I intend to buy the Vita version of DOA5 only, though).
Somehow I get the feeling that with all those ports TN know Sony&#039;s new hardware as good, if not better than Sony&#039;s own 1st party studios working on games (all 3 of them, or so because most only develop for PS3/4 -_-). They might treat us to some mightily impressive exclusive game in the future as the ports are already mightily handsome.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2012/12/dead-or-alive-5-plus-new-features-detailed#comment-157935">Aurōra Tredecim</a>.</p>
<p>whatever, I do not give a damn :P<br />
Having DOA5 on the go with unique Vita features (that 1st person mode is ace) and graphics close to the PS3 version don&#8217;t leave much to complain about. Cross-play and cross-DLC are a huge deal as well. Please cut TN some slack, with DOA5+ and NGS2+ they at least make some strong arguments for double dipping (I intend to buy the Vita version of DOA5 only, though).<br />
Somehow I get the feeling that with all those ports TN know Sony&#8217;s new hardware as good, if not better than Sony&#8217;s own 1st party studios working on games (all 3 of them, or so because most only develop for PS3/4 -_-). They might treat us to some mightily impressive exclusive game in the future as the ports are already mightily handsome.</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: xMCXx		</title>
		<link>https://www.gematsu.com/2012/12/dead-or-alive-5-plus-new-features-detailed#comment-157938</link>

		<dc:creator><![CDATA[xMCXx]]></dc:creator>
		<pubDate>Thu, 20 Dec 2012 21:17:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=88239#comment-157938</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2012/12/dead-or-alive-5-plus-new-features-detailed#comment-157934&quot;&gt;Dragon24680&lt;/a&gt;.

I know what I&#039;ll touch.....;3]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2012/12/dead-or-alive-5-plus-new-features-detailed#comment-157934">Dragon24680</a>.</p>
<p>I know what I&#8217;ll touch&#8230;..;3</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Aurōra Tredecim		</title>
		<link>https://www.gematsu.com/2012/12/dead-or-alive-5-plus-new-features-detailed#comment-157935</link>

		<dc:creator><![CDATA[Aurōra Tredecim]]></dc:creator>
		<pubDate>Thu, 20 Dec 2012 20:43:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=88239#comment-157935</guid>

					<description><![CDATA[Nice 1080p bullshots.]]></description>
			<content:encoded><![CDATA[<p>Nice 1080p bullshots.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Dragon24680		</title>
		<link>https://www.gematsu.com/2012/12/dead-or-alive-5-plus-new-features-detailed#comment-157934</link>

		<dc:creator><![CDATA[Dragon24680]]></dc:creator>
		<pubDate>Thu, 20 Dec 2012 20:38:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=88239#comment-157934</guid>

					<description><![CDATA[&quot;With touch, flick and pinch movements, you can directly attack the 
opponent in an intuitive way of fighting. You can enjoy the different 
reactions of the characters based on where you touch&quot;
SOLD!!!]]></description>
			<content:encoded><![CDATA[<p>&#8220;With touch, flick and pinch movements, you can directly attack the<br />
opponent in an intuitive way of fighting. You can enjoy the different<br />
reactions of the characters based on where you touch&#8221;<br />
SOLD!!!</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: AzuNo17		</title>
		<link>https://www.gematsu.com/2012/12/dead-or-alive-5-plus-new-features-detailed#comment-157932</link>

		<dc:creator><![CDATA[AzuNo17]]></dc:creator>
		<pubDate>Thu, 20 Dec 2012 20:18:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=88239#comment-157932</guid>

					<description><![CDATA[First person dead or alive? Sold!]]></description>
			<content:encoded><![CDATA[<p>First person dead or alive? Sold!</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Azoz		</title>
		<link>https://www.gematsu.com/2012/12/dead-or-alive-5-plus-new-features-detailed#comment-157926</link>

		<dc:creator><![CDATA[Azoz]]></dc:creator>
		<pubDate>Thu, 20 Dec 2012 19:26:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=88239#comment-157926</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2012/12/dead-or-alive-5-plus-new-features-detailed#comment-157921&quot;&gt;Cat Flames&lt;/a&gt;.

Sure .. That what PLUSE suppose to be. Just for that.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2012/12/dead-or-alive-5-plus-new-features-detailed#comment-157921">Cat Flames</a>.</p>
<p>Sure .. That what PLUSE suppose to be. Just for that.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Cat Flames		</title>
		<link>https://www.gematsu.com/2012/12/dead-or-alive-5-plus-new-features-detailed#comment-157921</link>

		<dc:creator><![CDATA[Cat Flames]]></dc:creator>
		<pubDate>Thu, 20 Dec 2012 19:06:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=88239#comment-157921</guid>

					<description><![CDATA[Now.. when you say touch play mode... do you?.. can you? ..how do I put this ..
(  *  )(  *  )???]]></description>
			<content:encoded><![CDATA[<p>Now.. when you say touch play mode&#8230; do you?.. can you? ..how do I put this ..<br />
(  *  )(  *  )???</p>
]]></content:encoded>
		
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