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	<title>
	Comments on: Tales of Xillia 2: Julius introduction video	</title>
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	<description>Japanese Video Game News</description>
	<lastBuildDate>Thu, 02 Aug 2012 16:19:00 +0000</lastBuildDate>
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	<item>
		<title>
		By: Zuhri69		</title>
		<link>https://www.gematsu.com/2012/08/tales-of-xillia-2-julius-introduction-video#comment-138324</link>

		<dc:creator><![CDATA[Zuhri69]]></dc:creator>
		<pubDate>Thu, 02 Aug 2012 16:19:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=76652#comment-138324</guid>

					<description><![CDATA[That&#039;s a bit awkward. Not that it&#039;ll turn me off completely, just plain...
awkward.]]></description>
			<content:encoded><![CDATA[<p>That&#8217;s a bit awkward. Not that it&#8217;ll turn me off completely, just plain&#8230;<br />
awkward.</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Zuhri69		</title>
		<link>https://www.gematsu.com/2012/08/tales-of-xillia-2-julius-introduction-video#comment-138325</link>

		<dc:creator><![CDATA[Zuhri69]]></dc:creator>
		<pubDate>Thu, 02 Aug 2012 16:19:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=76652#comment-138325</guid>

					<description><![CDATA[That&#039;s a bit awkward. Not that it&#039;ll turn me off completely, just plain...
awkward.]]></description>
			<content:encoded><![CDATA[<p>That&#8217;s a bit awkward. Not that it&#8217;ll turn me off completely, just plain&#8230;<br />
awkward.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: FaithlessMr		</title>
		<link>https://www.gematsu.com/2012/08/tales-of-xillia-2-julius-introduction-video#comment-138294</link>

		<dc:creator><![CDATA[FaithlessMr]]></dc:creator>
		<pubDate>Thu, 02 Aug 2012 15:08:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=76652#comment-138294</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2012/08/tales-of-xillia-2-julius-introduction-video#comment-138285&quot;&gt;neku&lt;/a&gt;.

It&#039;s a classic jrpg feature though, lol. Chrono and Sergei from the Chrono games are two brilliant examples of silent protagonists done right. You just need quirky party members that&#039;d do all the talking for you.

But I understand where you&#039;re coming from, personally.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2012/08/tales-of-xillia-2-julius-introduction-video#comment-138285">neku</a>.</p>
<p>It&#8217;s a classic jrpg feature though, lol. Chrono and Sergei from the Chrono games are two brilliant examples of silent protagonists done right. You just need quirky party members that&#8217;d do all the talking for you.</p>
<p>But I understand where you&#8217;re coming from, personally.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: neku		</title>
		<link>https://www.gematsu.com/2012/08/tales-of-xillia-2-julius-introduction-video#comment-138285</link>

		<dc:creator><![CDATA[neku]]></dc:creator>
		<pubDate>Thu, 02 Aug 2012 14:12:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=76652#comment-138285</guid>

					<description><![CDATA[not a big fan of the silent protagonist, especially during voiced dialog   ]]></description>
			<content:encoded><![CDATA[<p>not a big fan of the silent protagonist, especially during voiced dialog   </p>
]]></content:encoded>
		
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