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	<title>
	Comments on: First look at Killer is Dead concept art	</title>
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	<link>https://www.gematsu.com/2012/04/first-look-at-killer-is-dead-concept-art</link>
	<description>Japanese Video Game News</description>
	<lastBuildDate>Mon, 09 Apr 2012 13:39:49 +0000</lastBuildDate>
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		<title>
		By: RyoonZ		</title>
		<link>https://www.gematsu.com/2012/04/first-look-at-killer-is-dead-concept-art#comment-124740</link>

		<dc:creator><![CDATA[RyoonZ]]></dc:creator>
		<pubDate>Thu, 05 Apr 2012 03:45:19 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=65812#comment-124740</guid>

					<description><![CDATA[Sold!!! Suda51&#039;s game is always awesome not to mention it always give me a boner :p]]></description>
			<content:encoded><![CDATA[<p>Sold!!! Suda51&#8217;s game is always awesome not to mention it always give me a boner :p</p>
]]></content:encoded>
		
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		<title>
		By: ayman		</title>
		<link>https://www.gematsu.com/2012/04/first-look-at-killer-is-dead-concept-art#comment-124720</link>

		<dc:creator><![CDATA[ayman]]></dc:creator>
		<pubDate>Thu, 05 Apr 2012 00:05:42 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=65812#comment-124720</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2012/04/first-look-at-killer-is-dead-concept-art#comment-124699&quot;&gt;hush404&lt;/a&gt;.

@&lt;a href=&quot;#comment-124699&quot; rel=&quot;nofollow&quot;&gt;hush404&lt;/a&gt;: because they&#039;re the best ? anyway, I kinda feel that every next game they develop, it appeals to more audience, maybe that will be a little disappointing for some, but at least it&#039;s original and stylish 

the 2 artworks made my day and the whole annoincement, it&#039;s strange that they didn&#039;t talk about Akira Yamaoka]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2012/04/first-look-at-killer-is-dead-concept-art#comment-124699">hush404</a>.</p>
<p>@<a href="#comment-124699" rel="nofollow">hush404</a>: because they&#8217;re the best ? anyway, I kinda feel that every next game they develop, it appeals to more audience, maybe that will be a little disappointing for some, but at least it&#8217;s original and stylish </p>
<p>the 2 artworks made my day and the whole annoincement, it&#8217;s strange that they didn&#8217;t talk about Akira Yamaoka</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Chaos Raiden		</title>
		<link>https://www.gematsu.com/2012/04/first-look-at-killer-is-dead-concept-art#comment-124719</link>

		<dc:creator><![CDATA[Chaos Raiden]]></dc:creator>
		<pubDate>Wed, 04 Apr 2012 23:54:51 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=65812#comment-124719</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2012/04/first-look-at-killer-is-dead-concept-art#comment-124699&quot;&gt;hush404&lt;/a&gt;.

@&lt;a href=&quot;#comment-124699&quot; rel=&quot;nofollow&quot;&gt;hush404&lt;/a&gt;: 

It shows that Grasshopper Manufacture is flexible enough to develop different and new games compared with other developers.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2012/04/first-look-at-killer-is-dead-concept-art#comment-124699">hush404</a>.</p>
<p>@<a href="#comment-124699" rel="nofollow">hush404</a>: </p>
<p>It shows that Grasshopper Manufacture is flexible enough to develop different and new games compared with other developers.</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: hush404		</title>
		<link>https://www.gematsu.com/2012/04/first-look-at-killer-is-dead-concept-art#comment-124699</link>

		<dc:creator><![CDATA[hush404]]></dc:creator>
		<pubDate>Wed, 04 Apr 2012 20:42:43 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=65812#comment-124699</guid>

					<description><![CDATA[Can someone tell me just how it is that GM seems to just tackle much different themes and styles in nearly every game they do and do so in a speedy manner? No other studio that I know, is this diverse and quick to produce a decent project one after another.]]></description>
			<content:encoded><![CDATA[<p>Can someone tell me just how it is that GM seems to just tackle much different themes and styles in nearly every game they do and do so in a speedy manner? No other studio that I know, is this diverse and quick to produce a decent project one after another.</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Genesis		</title>
		<link>https://www.gematsu.com/2012/04/first-look-at-killer-is-dead-concept-art#comment-124678</link>

		<dc:creator><![CDATA[Genesis]]></dc:creator>
		<pubDate>Wed, 04 Apr 2012 17:55:58 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=65812#comment-124678</guid>

					<description><![CDATA[I am loving the direction so far. From the name to what is known of the story. Suda51 ftw!!]]></description>
			<content:encoded><![CDATA[<p>I am loving the direction so far. From the name to what is known of the story. Suda51 ftw!!</p>
]]></content:encoded>
		
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